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RedbContainerPartialFetch

Struct RedbContainerPartialFetch 

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pub struct RedbContainerPartialFetch { /* private fields */ }
Expand description

RedbContainerPartialFetch represents an asset fetcher that retrieves asset data stored in a Redb database. The fetcher uses the asset’s AssetPath to find the corresponding asset in the database, reading the data from a specified table in the Redb database.

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impl RedbContainerPartialFetch

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pub fn new(database: Database, default_table_name: impl ToString) -> Self

Creates a new RedbContainerPartialFetch instance using the provided database and default table name.

§Arguments
  • database: An instance of the Redb Database to use for querying.
  • default_table_name: A string representing the default table name to use for querying.
§Returns
  • Self: A new RedbContainerPartialFetch initialized with the given database and table name.
Examples found in repository?
examples/hello_redb.rs (lines 18-21)
10fn main() -> Result<(), Box<dyn Error>> {
11    /* ANCHOR: main */
12    let mut database = AssetDatabase::default()
13        .with_protocol(TextAssetProtocol)
14        .with_protocol(BytesAssetProtocol)
15        .with_protocol(BundleAssetProtocol::new("json", |bytes: Vec<u8>| {
16            Ok((serde_json::from_slice::<Value>(&bytes)?,).into())
17        }))
18        .with_fetch(ContainerAssetFetch::new(RedbContainerPartialFetch::new(
19            Database::create("./resources/database.redb")?,
20            "assets",
21        )));
22
23    let lorem = database.ensure("text://lorem.txt")?;
24    println!("Lorem Ipsum: {}", lorem.access::<&String>(&database));
25
26    let json = database.ensure("json://person.json")?;
27    println!("JSON: {:#}", json.access::<&Value>(&database));
28
29    let trash = database.ensure("bytes://trash.bin")?;
30    println!("Bytes: {:?}", trash.access::<&Vec<u8>>(&database));
31    /* ANCHOR_END: main */
32
33    Ok(())
34}

Trait Implementations§

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impl ContainerPartialFetch for RedbContainerPartialFetch

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fn load_bytes(&mut self, path: AssetPath<'_>) -> Result<Vec<u8>, Box<dyn Error>>

Loads bytes for a given asset path. Read more

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