Enum keeshond::scene::NullSpawnable [−][src]
pub enum NullSpawnable {}
Trait Implementations
type Err = ParseError
type Err = ParseError
The associated error which can be returned from parsing.
fn spawn(
&self,
spawn: &mut SpawnControl,
game: &mut GameControl,
x: f64,
y: f64,
args: &DynArgList
)
Auto Trait Implementations
impl RefUnwindSafe for NullSpawnable
impl Send for NullSpawnable
impl Sync for NullSpawnable
impl Unpin for NullSpawnable
impl UnwindSafe for NullSpawnable
Blanket Implementations
Mutably borrows from an owned value. Read more
type Owned = T
type Owned = T
A type that holds a sized version of the content.
Prepares an output buffer, then turns this buffer into an Owned
.
User-provided closure F
must only write to and not read from &mut Self
. Read more
Returns the size of each element.
Produces a pointer to the data.
Builds a pointer to this type from a raw pointer.
Returns true if the size is suitable to store a type like this.
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more