pub struct IntExpr {
pub span: SourceSpan,
pub val: i64,
}
Expand description
An integer expression (literal)
FIXME: this should actually defer deserializing into an integer
so that it can be some huge type like u256
. Not sure who/where
would be responsible for validating that the value fits in the
expected range for where it’s placed!
Possibly the type checker, but it also kinda needs to be deferred
to the target language backends as a language may not be able to
handle a u256
or whatever.
Fields§
§span: SourceSpan
§val: i64
Trait Implementations§
impl Eq for IntExpr
impl StructuralPartialEq for IntExpr
Auto Trait Implementations§
impl Freeze for IntExpr
impl RefUnwindSafe for IntExpr
impl Send for IntExpr
impl Sync for IntExpr
impl Unpin for IntExpr
impl UnwindSafe for IntExpr
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneToUninit for Twhere
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Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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impl<D> OwoColorize for D
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Change the foreground color to red
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Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to purple
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Change the foreground color to white
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Change the background color to white
Source§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
Source§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
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Make the text dim
Source§fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
Source§fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
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Source§fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
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Swap the foreground and background colors
Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
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, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.