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Session

Struct Session 

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pub struct Session { /* private fields */ }

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impl Session

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pub fn path(&self) -> &Path

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pub fn list(&self) -> SessionLog

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pub fn is_sealed(&self) -> bool

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pub fn add_event( &mut self, role: Role, text: impl Into<String>, ) -> Result<EventPosition>

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pub fn add_pending_object( &mut self, text: impl Into<String>, file_name: impl Into<String>, media_type: impl Into<String>, bytes: &[u8], ) -> Result<EventPosition>

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pub fn read_pending_object( &self, position: EventPosition, ) -> Result<PendingObject>

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pub fn seal(&mut self) -> Result<SealedSession>

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pub fn delete_committed(self) -> Result<()>

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pub fn delete_abandoned(self) -> Result<()>

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type Error = <U as TryFrom<T>>::Error

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