pub struct FrontendState { /* private fields */ }Implementations§
Source§impl FrontendState
impl FrontendState
Source§impl FrontendState
impl FrontendState
pub async fn hack_set_program( &mut self, ctx: &ExecutorContext, program: Program, ) -> Result<(SceneGraph, ExecOutcome)>
Trait Implementations§
Source§impl Clone for FrontendState
impl Clone for FrontendState
Source§fn clone(&self) -> FrontendState
fn clone(&self) -> FrontendState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FrontendState
impl Debug for FrontendState
Source§impl Default for FrontendState
impl Default for FrontendState
Source§impl SketchApi for FrontendState
impl SketchApi for FrontendState
Source§async fn execute_mock(
&mut self,
ctx: &ExecutorContext,
_version: Version,
_sketch: ObjectId,
) -> Result<(SceneGraph, ExecOutcome)>
async fn execute_mock( &mut self, ctx: &ExecutorContext, _version: Version, _sketch: ObjectId, ) -> Result<(SceneGraph, ExecOutcome)>
Execute the sketch in mock mode, without changing anything. This is
useful after editing segments, and the user releases the mouse button.
async fn new_sketch( &mut self, ctx: &ExecutorContext, _project: ProjectId, _file: FileId, _version: Version, args: SketchArgs, ) -> Result<(SourceDelta, SceneGraphDelta, ObjectId)>
async fn edit_sketch( &mut self, ctx: &ExecutorContext, _project: ProjectId, _file: FileId, _version: Version, sketch: ObjectId, ) -> Result<SceneGraphDelta>
async fn exit_sketch( &mut self, ctx: &ExecutorContext, _version: Version, sketch: ObjectId, ) -> Result<SceneGraph>
async fn add_segment( &mut self, ctx: &ExecutorContext, _version: Version, sketch: ObjectId, segment: SegmentCtor, _label: Option<String>, ) -> Result<(SourceDelta, SceneGraphDelta)>
async fn edit_segments( &mut self, ctx: &ExecutorContext, _version: Version, sketch: ObjectId, segments: Vec<ExistingSegmentCtor>, ) -> Result<(SourceDelta, SceneGraphDelta)>
async fn delete_objects( &mut self, ctx: &ExecutorContext, _version: Version, sketch: ObjectId, constraint_ids: Vec<ObjectId>, segment_ids: Vec<ObjectId>, ) -> Result<(SourceDelta, SceneGraphDelta)>
async fn add_constraint( &mut self, ctx: &ExecutorContext, _version: Version, sketch: ObjectId, constraint: Constraint, ) -> Result<(SourceDelta, SceneGraphDelta)>
async fn edit_constraint( &mut self, _ctx: &ExecutorContext, _version: Version, _sketch: ObjectId, _constraint_id: ObjectId, _constraint: Constraint, ) -> Result<(SourceDelta, SceneGraphDelta)>
Auto Trait Implementations§
impl Freeze for FrontendState
impl RefUnwindSafe for FrontendState
impl Send for FrontendState
impl Sync for FrontendState
impl Unpin for FrontendState
impl UnwindSafe for FrontendState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
type Err = Infallible
fn into_result(self) -> Result<T, <T as IntoResult<T>>::Err>
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.