Struct EngineConnection

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pub struct EngineConnection { /* private fields */ }

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impl Debug for EngineConnection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl EngineManager for EngineConnection

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fn batch(&self) -> Arc<RwLock<Vec<(WebSocketRequest, SourceRange)>>>

Get the batch of commands to be sent to the engine.
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fn batch_end( &self, ) -> Arc<RwLock<IndexMap<Uuid, (WebSocketRequest, SourceRange)>>>

Get the batch of end commands to be sent to the engine.
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fn responses(&self) -> Arc<RwLock<IndexMap<Uuid, WebSocketResponse>>>

Get the command responses from the engine.
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fn artifact_commands(&self) -> Arc<RwLock<Vec<ArtifactCommand>>>

Get the artifact commands that have accumulated so far.
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fn execution_kind<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ExecutionKind> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get the current execution kind.
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fn replace_execution_kind<'life0, 'async_trait>( &'life0 self, execution_kind: ExecutionKind, ) -> Pin<Box<dyn Future<Output = ExecutionKind> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Replace the current execution kind with a new value and return the existing value.
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fn stats(&self) -> &EngineStats

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fn get_default_planes(&self) -> Arc<RwLock<Option<DefaultPlanes>>>

Get the default planes.
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fn clear_scene_post_hook<'life0, 'life1, 'async_trait>( &'life0 self, id_generator: &'life1 mut IdGenerator, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Helpers to be called after clearing a scene. (These really only apply to wasm for now).
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fn inner_send_modeling_cmd<'life0, 'async_trait>( &'life0 self, id: Uuid, source_range: SourceRange, cmd: WebSocketRequest, _id_to_source_range: HashMap<Uuid, SourceRange>, ) -> Pin<Box<dyn Future<Output = Result<WebSocketResponse, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Send a modeling command and wait for the response message.
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fn get_session_data<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Option<ModelingSessionData>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get session data, if it has been received. Returns None if the server never sent it.
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fn close<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Close the engine connection and wait for it to finish.
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fn clear_artifact_commands<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Clear all artifact commands that have accumulated so far.
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fn take_artifact_commands<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Vec<ArtifactCommand>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Take the artifact commands that have accumulated so far and clear them.
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fn take_responses<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = IndexMap<Uuid, WebSocketResponse>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Take the responses that have accumulated so far and clear them.
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fn default_planes<'life0, 'life1, 'async_trait>( &'life0 self, id_generator: &'life1 mut IdGenerator, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<DefaultPlanes, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the default planes, creating them if they don’t exist.
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fn clear_queues<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn clear_scene<'life0, 'life1, 'async_trait>( &'life0 self, id_generator: &'life1 mut IdGenerator, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn set_edge_visibility<'life0, 'async_trait>( &'life0 self, visible: bool, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Set the visibility of edges.
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fn handle_artifact_command<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, cmd: &'life1 ModelingCmd, cmd_id: ModelingCmdId, id_to_source_range: &'life2 HashMap<Uuid, SourceRange>, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

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fn set_units<'life0, 'async_trait>( &'life0 self, units: UnitLength, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn reapply_settings<'life0, 'life1, 'async_trait>( &'life0 self, settings: &'life1 ExecutorSettings, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Re-run the command to apply the settings.
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fn batch_modeling_cmd<'life0, 'life1, 'async_trait>( &'life0 self, id: Uuid, source_range: SourceRange, cmd: &'life1 ModelingCmd, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn batch_modeling_cmds<'life0, 'life1, 'async_trait>( &'life0 self, source_range: SourceRange, cmds: &'life1 [ModelingCmdReq], ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn batch_end_cmd<'life0, 'life1, 'async_trait>( &'life0 self, id: Uuid, source_range: SourceRange, cmd: &'life1 ModelingCmd, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Add a command to the batch that needs to be executed at the very end. This for stuff like fillets or chamfers where if we execute too soon the engine will eat the ID and we can’t reference it for other commands.
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fn send_modeling_cmd<'life0, 'life1, 'async_trait>( &'life0 self, id: Uuid, source_range: SourceRange, cmd: &'life1 ModelingCmd, ) -> Pin<Box<dyn Future<Output = Result<OkWebSocketResponseData, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Send the modeling cmd and wait for the response.
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fn flush_batch<'life0, 'async_trait>( &'life0 self, batch_end: bool, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<OkWebSocketResponseData, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Force flush the batch queue.
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fn make_default_plane<'life0, 'async_trait>( &'life0 self, plane_id: Uuid, x_axis: Point3d, y_axis: Point3d, color: Option<Color>, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<Uuid, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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fn new_default_planes<'life0, 'life1, 'async_trait>( &'life0 self, id_generator: &'life1 mut IdGenerator, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<DefaultPlanes, KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn parse_websocket_response( &self, response: WebSocketResponse, source_range: SourceRange, ) -> Result<OkWebSocketResponseData, KclError>

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fn parse_batch_responses( &self, id: Uuid, id_to_source_range: HashMap<Uuid, SourceRange>, responses: HashMap<Uuid, BatchResponse>, ) -> Result<OkWebSocketResponseData, KclError>

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fn modify_grid<'life0, 'async_trait>( &'life0 self, hidden: bool, source_range: SourceRange, ) -> Pin<Box<dyn Future<Output = Result<(), KclError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

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