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ServerStatus

Struct ServerStatus 

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pub struct ServerStatus {
    pub connected: bool,
    pub url: Option<String>,
    pub token: Option<bool>,
    pub reachable: Option<bool>,
    pub server_version: Option<String>,
    pub api_version: Option<String>,
    pub user: Option<String>,
    pub agent: Option<String>,
    pub problem: Option<String>,
    pub pulse: Option<Pulse>,
}
Expand description

The connection to a kasl-server: kasl server status.

Fields the checks did not reach are null: no token means the server was never asked, an unreachable server means nobody was identified.

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§connected: bool§url: Option<String>§token: Option<bool>

Whether the agent token is in the OS keyring.

§reachable: Option<bool>

Whether the server answered its health check.

§server_version: Option<String>§api_version: Option<String>§user: Option<String>

Whose token it is, by the server’s account.

§agent: Option<String>§problem: Option<String>

The first check that failed, in its words.

§pulse: Option<Pulse>

null when not connected.

Trait Implementations§

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impl Debug for ServerStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for ServerStatus

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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