pub struct SimpleTheme {
pub cols: Colors<Rgba>,
/* private fields */
}
Expand description
A simple theme
This theme is functional, but not pretty. It is intended as a template for other themes.
Fields§
§cols: Colors<Rgba>
Implementations§
Source§impl SimpleTheme
impl SimpleTheme
Sourcepub fn new() -> SimpleTheme
pub fn new() -> SimpleTheme
Construct
Trait Implementations§
Source§impl Clone for SimpleTheme
impl Clone for SimpleTheme
Source§fn clone(&self) -> SimpleTheme
fn clone(&self) -> SimpleTheme
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SimpleTheme
impl Debug for SimpleTheme
Source§impl Default for SimpleTheme
impl Default for SimpleTheme
Source§fn default() -> SimpleTheme
fn default() -> SimpleTheme
Returns the “default value” for a type. Read more
Source§impl<DS> Theme<DS> for SimpleTheme
impl<DS> Theme<DS> for SimpleTheme
Source§fn new_window(
&mut self,
config: &WindowConfig,
) -> <SimpleTheme as Theme<DS>>::Window
fn new_window( &mut self, config: &WindowConfig, ) -> <SimpleTheme as Theme<DS>>::Window
Construct per-window storage Read more
Source§fn update_window(
&mut self,
w: &mut <SimpleTheme as Theme<DS>>::Window,
config: &WindowConfig,
)
fn update_window( &mut self, w: &mut <SimpleTheme as Theme<DS>>::Window, config: &WindowConfig, )
Update a window created by
Theme::new_window
Read moreSource§fn draw<'a>(
&'a self,
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut <SimpleTheme as Theme<DS>>::Window,
) -> <SimpleTheme as Theme<DS>>::Draw<'a>
fn draw<'a>( &'a self, draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut <SimpleTheme as Theme<DS>>::Window, ) -> <SimpleTheme as Theme<DS>>::Draw<'a>
Source§fn draw_upcast<'a>(
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut <SimpleTheme as Theme<DS>>::Window,
cols: &'a Colors<Rgba>,
) -> <SimpleTheme as Theme<DS>>::Draw<'a>
fn draw_upcast<'a>( draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut <SimpleTheme as Theme<DS>>::Window, cols: &'a Colors<Rgba>, ) -> <SimpleTheme as Theme<DS>>::Draw<'a>
Construct a draw object from parts Read more
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
The window/scene clear color Read more
Auto Trait Implementations§
impl Freeze for SimpleTheme
impl RefUnwindSafe for SimpleTheme
impl Send for SimpleTheme
impl Sync for SimpleTheme
impl Unpin for SimpleTheme
impl UnwindSafe for SimpleTheme
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
Source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
Source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
Source§impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
Source§fn cast_trunc(self) -> T
fn cast_trunc(self) -> T
Cast to integer, truncating Read more
Source§fn cast_nearest(self) -> T
fn cast_nearest(self) -> T
Cast to the nearest integer Read more
Source§fn cast_floor(self) -> T
fn cast_floor(self) -> T
Cast the floor to an integer Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.Source§impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
Source§fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
Construct per-window storage Read more
Source§fn update_window(
&mut self,
window: &mut (dyn Window + 'static),
config: &WindowConfig,
)
fn update_window( &mut self, window: &mut (dyn Window + 'static), config: &WindowConfig, )
Update a window created by
Theme::new_window
Read morefn draw<'b>( &'b self, draw: DrawIface<'b, DS>, ev: &'b mut EventState, window: &'b mut (dyn Window + 'static), ) -> Box<dyn ThemeDraw + 'b>
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
Background colour Read more