pub struct FlatTheme { /* private fields */ }Expand description
A theme with flat (unshaded) rendering
This is a fully functional theme using only the basic drawing primitives available by default.
Implementations§
Trait Implementations§
Source§impl<DS> Theme<DS> for FlatTheme
impl<DS> Theme<DS> for FlatTheme
Source§fn new_window(
&mut self,
config: &WindowConfig,
) -> <FlatTheme as Theme<DS>>::Window
fn new_window( &mut self, config: &WindowConfig, ) -> <FlatTheme as Theme<DS>>::Window
Construct per-window storage Read more
Source§fn update_window(
&mut self,
w: &mut <FlatTheme as Theme<DS>>::Window,
config: &WindowConfig,
)
fn update_window( &mut self, w: &mut <FlatTheme as Theme<DS>>::Window, config: &WindowConfig, )
Update a window created by
Theme::new_window Read moreSource§fn draw<'a>(
&'a self,
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut <FlatTheme as Theme<DS>>::Window,
) -> <FlatTheme as Theme<DS>>::Draw<'a>
fn draw<'a>( &'a self, draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut <FlatTheme as Theme<DS>>::Window, ) -> <FlatTheme as Theme<DS>>::Draw<'a>
Source§fn draw_upcast<'a>(
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut <FlatTheme as Theme<DS>>::Window,
cols: &'a Colors<Rgba>,
) -> <FlatTheme as Theme<DS>>::Draw<'a>
fn draw_upcast<'a>( draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut <FlatTheme as Theme<DS>>::Window, cols: &'a Colors<Rgba>, ) -> <FlatTheme as Theme<DS>>::Draw<'a>
Construct a draw object from parts Read more
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
The window/scene clear color Read more
Auto Trait Implementations§
impl Freeze for FlatTheme
impl RefUnwindSafe for FlatTheme
impl Send for FlatTheme
impl Sync for FlatTheme
impl Unpin for FlatTheme
impl UnwindSafe for FlatTheme
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
Source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
Source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
Source§impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
Source§fn cast_trunc(self) -> T
fn cast_trunc(self) -> T
Cast to integer, truncating Read more
Source§fn cast_nearest(self) -> T
fn cast_nearest(self) -> T
Cast to the nearest integer Read more
Source§fn cast_floor(self) -> T
fn cast_floor(self) -> T
Cast the floor to an integer Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().Source§impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
Source§fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
Construct per-window storage Read more
Source§fn update_window(
&mut self,
window: &mut (dyn Window + 'static),
config: &WindowConfig,
)
fn update_window( &mut self, window: &mut (dyn Window + 'static), config: &WindowConfig, )
Update a window created by
Theme::new_window Read morefn draw<'b>( &'b self, draw: DrawIface<'b, DS>, ev: &'b mut EventState, window: &'b mut (dyn Window + 'static), ) -> Box<dyn ThemeDraw + 'b>
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
Background colour Read more