List

Struct List 

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pub struct List<C: Collection, D: Directional> { /* private fields */ }
Expand description

A generic row/column widget

A linear widget over a Collection of widgets.

When the collection uses Vec, various methods to insert/remove elements are available.

The layout direction D may be compile-time fixed (e.g. Right) or run-time mutable (Direction); in the latter case set_direction is available.

§See also

Row and Column are type-defs to List which fix the direction D.

The macros row! and column! also create row/column layouts, but are not fully equivalent:

  • row! and column! generate anonymous layout widgets (or objects). These do not have a set_direction method or support adding or removing elements.
  • row! and column! generate layout objects which, when used within a custom widget, may refer to that widget’s fields.

§Performance

Configuring and resizing elements is O(n) in the number of children. Drawing and event handling is O(log n) in the number of children (assuming only a small number are visible at any one time).

§Example

use kas::collection;

let list = List::right(collection![
    "A checkbox",
    CheckBox::new(|_, state: &bool| *state),
]);

Implementations§

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impl<C: Collection, D> List<C, D>
where D: Default + Directional,

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pub fn new(widgets: C) -> Self

Construct a new instance with default-constructed direction

This constructor is available where the direction is determined by the type: for D: Directional + Default. In other cases, use Self::new_dir.

§Examples

Where widgets have the same type and the length is fixed, an array may be used:

use kas_widgets::{Label, Row};
let _ = Row::new([Label::new("left"), Label::new("right")]);

To support run-time insertion/deletion, use Vec:

use kas_widgets::{AdaptWidget, Button, Row};

#[derive(Clone, Debug)]
enum Msg {
    Add,
    Remove,
}

let _ = Row::new(vec![Button::label_msg("Add", Msg::Add)])
    .on_messages(|cx, row, data| {
        if let Some(msg) = cx.try_pop() {
            match msg {
                Msg::Add => {
                    let button = if row.len() % 2 == 0 {
                        Button::label_msg("Add", Msg::Add)
                    } else {
                        Button::label_msg("Remove", Msg::Remove)
                    };
                    row.push(&mut cx.config_cx(), data, button);
                }
                Msg::Remove => {
                    let _ = row.pop(&mut cx.config_cx());
                }
            }
        }
    });
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impl<C: Collection> List<C, Left>

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pub fn left(widgets: C) -> Self

Construct a new instance with fixed direction

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impl<C: Collection> List<C, Right>

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pub fn right(widgets: C) -> Self

Construct a new instance with fixed direction

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impl<C: Collection> List<C, Up>

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pub fn up(widgets: C) -> Self

Construct a new instance with fixed direction

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impl<C: Collection> List<C, Down>

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pub fn down(widgets: C) -> Self

Construct a new instance with fixed direction

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impl<C: Collection, D: Directional + Eq> List<C, D>

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pub fn set_direction(&mut self, cx: &mut EventState, direction: D)

Set the direction of contents

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impl<C: Collection, D: Directional> List<C, D>

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pub fn new_dir(widgets: C, direction: D) -> Self

Construct a new instance with explicit direction

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pub fn direction(&self) -> Direction

Get the direction of contents

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pub fn with_direction(self, direction: D) -> Self

Set the direction of contents (inline)

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pub fn layout_storage(&mut self) -> &mut (impl RowStorage + use<C, D>)

Access layout storage

The number of columns/rows is Self::len.

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pub fn is_empty(&self) -> bool

True if there are no child widgets

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pub fn len(&self) -> usize

Returns the number of child widgets

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impl<W: Widget, D: Directional> List<Vec<W>, D>

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pub fn get(&self, index: usize) -> Option<&W>

Returns a reference to the child, if any

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pub fn get_mut(&mut self, index: usize) -> Option<&mut W>

Returns a mutable reference to the child, if any

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pub fn clear(&mut self)

Remove all child widgets

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pub fn push( &mut self, cx: &mut ConfigCx<'_>, data: &W::Data, widget: W, ) -> usize

Append a child widget

The new child is configured immediately. Action::RESIZE is triggered.

Returns the new element’s index.

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pub fn pop(&mut self, cx: &mut EventState) -> Option<W>

Remove the last child widget (if any) and return

Triggers Action::RESIZE.

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pub fn insert( &mut self, cx: &mut ConfigCx<'_>, data: &W::Data, index: usize, widget: W, )

Inserts a child widget position index

Panics if index > len.

The new child is configured immediately. Triggers Action::RESIZE.

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pub fn remove(&mut self, cx: &mut EventState, index: usize) -> W

Removes the child widget at position index

Panics if index is out of bounds.

Triggers Action::RESIZE.

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pub fn replace( &mut self, cx: &mut ConfigCx<'_>, data: &W::Data, index: usize, w: W, ) -> W

Replace the child at index

Panics if index is out of bounds.

The new child is configured immediately. Triggers Action::RESIZE.

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pub fn extend<T>(&mut self, cx: &mut ConfigCx<'_>, data: &W::Data, iter: T)
where T: IntoIterator<Item = W>,

Append child widgets from an iterator

New children are configured immediately. Triggers Action::RESIZE.

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pub fn resize_with<F>( &mut self, cx: &mut ConfigCx<'_>, data: &W::Data, len: usize, f: F, )
where F: Fn(usize) -> W,

Resize, using the given closure to construct new widgets

New children are configured immediately. Triggers Action::RESIZE.

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pub fn iter(&self) -> impl Iterator<Item = &W>

Iterate over childern

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pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut W>

Mutably iterate over childern

Trait Implementations§

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impl<C, D> Default for List<C, D>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<C: Collection, D: Directional> Events for List<C, D>

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fn make_child_id(&mut self, index: usize) -> Id

Make a fresh id based on self.next then insert into self.id_map

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fn configure(&mut self, _: &mut ConfigCx<'_>)

Configure self Read more
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fn handle_event( &mut self, _: &mut EventCx<'_>, _: &Self::Data, _: Event<'_>, ) -> IsUsed

Handle an Event Read more
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const REDRAW_ON_MOUSE_OVER: bool = false

Does this widget have a different appearance on mouse over? Read more
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fn mouse_over_icon(&self) -> Option<CursorIcon>

The mouse cursor icon to use on mouse over Read more
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fn configure_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)

Configure children Read more
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fn update(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)

Update self using input data Read more
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fn update_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)

Update children Read more
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fn handle_mouse_over(&mut self, cx: &mut EventCx<'_>, state: bool)

Mouse focus handler Read more
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fn handle_messages(&mut self, cx: &mut EventCx<'_>, data: &Self::Data)

Handler for messages from children/descendants Read more
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fn handle_scroll( &mut self, cx: &mut EventCx<'_>, data: &Self::Data, scroll: Scroll, )

Handler for scrolling Read more
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impl<W: Widget, D: Directional> Index<usize> for List<Vec<W>, D>

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type Output = W

The returned type after indexing.
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fn index(&self, index: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<W: Widget, D: Directional> IndexMut<usize> for List<Vec<W>, D>

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fn index_mut(&mut self, index: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<C: Collection, D: Directional> Layout for List<C, D>

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fn size_rules(&mut self, sizer: SizeCx<'_>, axis: AxisInfo) -> SizeRules

Get size rules for the given axis Read more
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fn set_rect(&mut self, cx: &mut ConfigCx<'_>, rect: Rect, hints: AlignHints)

Set size and position Read more
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fn draw(&self, draw: DrawCx<'_>)

Draw a widget and its children Read more
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fn rect(&self) -> Rect

Get the widget’s region Read more
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fn try_probe(&self, coord: Coord) -> Option<Id>

Probe a coordinate for a widget’s Id Read more
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impl<C: Collection, D: Directional> Tile for List<C, D>

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fn role(&self, _: &mut dyn RoleCx) -> Role<'_>

Describe the widget’s role Read more
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fn find_child_index(&self, id: &Id) -> Option<usize>

Find the child which is an ancestor of this id, if any Read more
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fn probe(&self, coord: Coord) -> Id

Probe a coordinate for a widget’s Id Read more
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fn as_tile(&self) -> &dyn Tile

Get as a dyn Tile Read more
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fn id_ref(&self) -> &Id

Get a reference to the widget’s identifier Read more
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fn identify(&self) -> IdentifyWidget<'_>

Return a Display-able widget identifier Read more
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fn get_child(&self, index: usize) -> Option<&dyn Tile>

Access a child as a dyn Tile, if available Read more
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fn child_indices(&self) -> ChildIndices

Get child indices available to recursion Read more
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fn nav_next(&self, reverse: bool, from: Option<usize>) -> Option<usize>

Navigation in spatial order Read more
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fn id(&self) -> Id

Get the widget’s identifier Read more
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fn navigable(&self) -> bool

Whether this widget supports navigation focus Read more
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fn tooltip(&self) -> Option<&str>

Tooltip Read more
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fn role_child_properties(&self, cx: &mut dyn RoleCx, index: usize)

Specify additional role properties for child index Read more
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fn translation(&self, index: usize) -> Offset

Get translation of child index relative to this widget Read more
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impl<C: Collection, D: Directional> Widget for List<C, D>

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type Data = <C as Collection>::Data

Input data type Read more
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fn as_node<'__a>(&'__a mut self, data: &'__a Self::Data) -> Node<'__a>

Erase type Read more
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fn child_node<'__n>( &'__n mut self, data: &'__n Self::Data, index: usize, ) -> Option<Node<'__n>>

Access a child as a Node, if available Read more

Auto Trait Implementations§

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impl<C, D> Freeze for List<C, D>
where C: Freeze, D: Freeze,

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impl<C, D> RefUnwindSafe for List<C, D>

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impl<C, D> !Send for List<C, D>

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impl<C, D> !Sync for List<C, D>

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impl<C, D> Unpin for List<C, D>
where C: Unpin, D: Unpin,

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impl<C, D> UnwindSafe for List<C, D>
where C: UnwindSafe, D: UnwindSafe,

Blanket Implementations§

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impl<W> AdaptWidget for W
where W: Widget,

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fn align(self, hints: AlignHints) -> Align<Self>

Apply an alignment hint Read more
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fn pack(self, hints: AlignHints) -> Pack<Self>

Apply an alignment hint, squash and align the result Read more
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fn margins(self, dirs: Directions, style: MarginStyle) -> Margins<Self>

Specify margins Read more
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fn map<A, F>(self, f: F) -> Map<A, Self, F>
where F: for<'a> Fn(&'a A) -> &'a Self::Data,

Map data type via a function Read more
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fn on_configure<F>(self, f: F) -> AdaptEvents<Self>
where F: Fn(&mut AdaptConfigCx<'_, '_>, &mut Self) + 'static,

Call the given closure on Events::configure Read more
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fn on_update<F>(self, f: F) -> AdaptEvents<Self>
where F: Fn(&mut AdaptConfigCx<'_, '_>, &mut Self, &Self::Data) + 'static,

Call the given closure on Events::update Read more
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fn on_message<M, H>(self, handler: H) -> AdaptEvents<Self>
where M: Debug + 'static, H: Fn(&mut AdaptEventCx<'_, '_>, &mut Self, M) + 'static,

Add a handler on message of type M Read more
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fn map_message<M, N, H>(self, handler: H) -> AdaptEvents<Self>
where M: Debug + 'static, N: Debug + 'static, H: Fn(usize, M) -> N + 'static,

Add a child handler to map messages of type M to N Read more
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fn on_messages<H>(self, handler: H) -> AdaptEvents<Self>
where H: Fn(&mut AdaptEventCx<'_, '_>, &mut Self, &Self::Data) + 'static,

Add a generic message handler Read more
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fn with_min_size_px(self, w: i32, h: i32) -> Reserve<Self>

Construct a wrapper, setting minimum size in pixels Read more
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fn with_min_size_em(self, w: f32, h: f32) -> Reserve<Self>

Construct a wrapper, setting minimum size in Em Read more
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fn with_label<D, T>(self, direction: D, label: T) -> WithLabel<Self, D>

Construct a wrapper widget adding a label Read more
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fn with_hidden_label<T: ToString>(self, label: T) -> WithHiddenLabel<Self>

Construct a wrapper widget adding a hidden label Read more
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fn with_state<A>(self, state: Self::Data) -> Adapt<A, Self>

Construct an Adapt widget over input
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impl<W> AdaptWidgetAny for W
where W: Widget<Data = ()>,

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fn map_any<A>(self) -> MapAny<A, Self>

Map any input data to () Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<S, T> Cast<T> for S
where T: Conv<S>,

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fn cast(self) -> T

Cast from Self to T Read more
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fn try_cast(self) -> Result<T, Error>

Try converting from Self to T Read more
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impl<S, T> CastApprox<T> for S
where T: ConvApprox<S>,

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fn try_cast_approx(self) -> Result<T, Error>

Try approximate conversion from Self to T Read more
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fn cast_approx(self) -> T

Cast approximately from Self to T Read more
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impl<S, T> CastFloat<T> for S
where T: ConvFloat<S>,

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fn cast_trunc(self) -> T

Cast to integer, truncating Read more
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fn cast_nearest(self) -> T

Cast to the nearest integer Read more
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fn cast_floor(self) -> T

Cast the floor to an integer Read more
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fn cast_ceil(self) -> T

Cast the ceiling to an integer Read more
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fn try_cast_trunc(self) -> Result<T, Error>

Try converting to integer with truncation Read more
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fn try_cast_nearest(self) -> Result<T, Error>

Try converting to the nearest integer Read more
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fn try_cast_floor(self) -> Result<T, Error>

Try converting the floor to an integer Read more
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fn try_cast_ceil(self) -> Result<T, Error>

Try convert the ceiling to an integer Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<W> TileExt for W
where W: Tile + ?Sized,

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fn eq_id<T>(&self, rhs: T) -> bool
where Id: PartialEq<T>,

Test widget identifier for equality Read more
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fn is_ancestor_of(&self, id: &Id) -> bool

Check whether id is self or a descendant Read more
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fn is_strict_ancestor_of(&self, id: &Id) -> bool

Check whether id is not self and is a descendant Read more
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fn children(&self) -> impl Iterator<Item = &dyn Tile>

Return an iterator over visible children Read more
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fn find_tile(&self, id: &Id) -> Option<&dyn Tile>

Find the descendant with this id, if any Read more
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fn find_tile_rect(&self, id: &Id) -> Option<(Rect, Offset)>

Find the Rect of the descendant with this id, if any Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more