pub struct ScrollRegion<W: Widget> { /* private fields */ }
Expand description
A scrollable region
This region supports scrolling via mouse wheel and click/touch drag.
The ideal size of a ScrollRegion
is the ideal size of its content:
that is, all content may be shown at ideal size without scrolling.
The minimum size of a ScrollRegion
is somewhat arbitrary (currently,
fixed at the height of three lines of standard text). The inner size
(content size) is max(content_min_size, outer_size - content_margin)
.
Scroll bars are not included; use ScrollBarRegion
if you want those.
§Messages
kas::messages::SetScrollOffset
may be used to set the scroll offset.
Implementations§
Trait Implementations§
Source§impl<W: Clone + Widget> Clone for ScrollRegion<W>
impl<W: Clone + Widget> Clone for ScrollRegion<W>
Source§fn clone(&self) -> ScrollRegion<W>
fn clone(&self) -> ScrollRegion<W>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<W: Default + Widget> Default for ScrollRegion<W>
impl<W: Default + Widget> Default for ScrollRegion<W>
Source§fn default() -> ScrollRegion<W>
fn default() -> ScrollRegion<W>
Returns the “default value” for a type. Read more
Source§impl<W: Widget> Events for ScrollRegion<W>
impl<W: Widget> Events for ScrollRegion<W>
Source§fn mouse_over_icon(&self) -> Option<CursorIcon>
fn mouse_over_icon(&self) -> Option<CursorIcon>
The mouse cursor icon to use on mouse over Read more
Source§fn handle_event(
&mut self,
cx: &mut EventCx<'_>,
_: &Self::Data,
event: Event<'_>,
) -> IsUsed
fn handle_event( &mut self, cx: &mut EventCx<'_>, _: &Self::Data, event: Event<'_>, ) -> IsUsed
Source§fn handle_messages(&mut self, cx: &mut EventCx<'_>, _: &Self::Data)
fn handle_messages(&mut self, cx: &mut EventCx<'_>, _: &Self::Data)
Handler for messages from children/descendants Read more
Source§fn handle_scroll(
&mut self,
cx: &mut EventCx<'_>,
_: &Self::Data,
scroll: Scroll,
)
fn handle_scroll( &mut self, cx: &mut EventCx<'_>, _: &Self::Data, scroll: Scroll, )
Handler for scrolling Read more
Source§const REDRAW_ON_MOUSE_OVER: bool = false
const REDRAW_ON_MOUSE_OVER: bool = false
Does this widget have a different appearance on mouse over? Read more
Source§fn configure_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
fn configure_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
Configure children Read more
Source§fn update(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
fn update(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
Update self using input data Read more
Source§impl<W: Widget> Layout for ScrollRegion<W>
impl<W: Widget> Layout for ScrollRegion<W>
Source§impl<W: Widget> Scrollable for ScrollRegion<W>
impl<W: Widget> Scrollable for ScrollRegion<W>
Source§fn content_size(&self) -> Size
fn content_size(&self) -> Size
Get the content size (the inner size of the scrolled pane) Read more
Source§fn max_scroll_offset(&self) -> Offset
fn max_scroll_offset(&self) -> Offset
Get the maximum scroll offset Read more
Source§fn scroll_offset(&self) -> Offset
fn scroll_offset(&self) -> Offset
Get the current scroll offset Read more
Source§impl<W: Widget> Tile for ScrollRegion<W>
impl<W: Widget> Tile for ScrollRegion<W>
Source§fn translation(&self, _: usize) -> Offset
fn translation(&self, _: usize) -> Offset
Get translation of child
index
relative to this widget Read moreSource§fn get_child(&self, index: usize) -> Option<&dyn Tile>
fn get_child(&self, index: usize) -> Option<&dyn Tile>
Access a child as a
dyn Tile
, if available Read moreSource§fn child_indices(&self) -> ChildIndices
fn child_indices(&self) -> ChildIndices
Get child indices available to recursion Read more
Navigation in spatial order Read more
Whether this widget supports navigation focus Read more
Source§impl<W: Widget> Widget for ScrollRegion<W>
impl<W: Widget> Widget for ScrollRegion<W>
Auto Trait Implementations§
impl<W> Freeze for ScrollRegion<W>where
W: Freeze,
impl<W> RefUnwindSafe for ScrollRegion<W>where
W: RefUnwindSafe,
impl<W> !Send for ScrollRegion<W>
impl<W> !Sync for ScrollRegion<W>
impl<W> Unpin for ScrollRegion<W>where
W: Unpin,
impl<W> UnwindSafe for ScrollRegion<W>where
W: UnwindSafe,
Blanket Implementations§
Source§impl<W> AdaptWidget for Wwhere
W: Widget,
impl<W> AdaptWidget for Wwhere
W: Widget,
Source§fn pack(self, hints: AlignHints) -> Pack<Self>
fn pack(self, hints: AlignHints) -> Pack<Self>
Apply an alignment hint, squash and align the result Read more
Source§fn margins(self, dirs: Directions, style: MarginStyle) -> Margins<Self>
fn margins(self, dirs: Directions, style: MarginStyle) -> Margins<Self>
Specify margins Read more
Source§fn on_configure<F>(self, f: F) -> AdaptEvents<Self>where
F: Fn(&mut AdaptConfigCx<'_, '_>, &mut Self) + 'static,
fn on_configure<F>(self, f: F) -> AdaptEvents<Self>where
F: Fn(&mut AdaptConfigCx<'_, '_>, &mut Self) + 'static,
Call the given closure on
Events::configure
Read moreSource§fn on_update<F>(self, f: F) -> AdaptEvents<Self>
fn on_update<F>(self, f: F) -> AdaptEvents<Self>
Call the given closure on
Events::update
Read moreSource§fn on_message<M, H>(self, handler: H) -> AdaptEvents<Self>
fn on_message<M, H>(self, handler: H) -> AdaptEvents<Self>
Add a handler on message of type
M
Read moreSource§fn map_message<M, N, H>(self, handler: H) -> AdaptEvents<Self>
fn map_message<M, N, H>(self, handler: H) -> AdaptEvents<Self>
Source§fn on_messages<H>(self, handler: H) -> AdaptEvents<Self>
fn on_messages<H>(self, handler: H) -> AdaptEvents<Self>
Add a generic message handler Read more
Source§fn with_min_size_px(self, w: i32, h: i32) -> Reserve<Self>
fn with_min_size_px(self, w: i32, h: i32) -> Reserve<Self>
Construct a wrapper, setting minimum size in pixels Read more
Source§fn with_min_size_em(self, w: f32, h: f32) -> Reserve<Self>
fn with_min_size_em(self, w: f32, h: f32) -> Reserve<Self>
Construct a wrapper, setting minimum size in Em Read more
Source§fn with_label<D, T>(self, direction: D, label: T) -> WithLabel<Self, D>
fn with_label<D, T>(self, direction: D, label: T) -> WithLabel<Self, D>
Construct a wrapper widget adding a label Read more
Construct a wrapper widget adding a hidden label Read more
Source§impl<W> AdaptWidgetAny for W
impl<W> AdaptWidgetAny for W
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
Source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
Source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
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T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
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fn cast_trunc(self) -> T
Cast to integer, truncating Read more
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fn cast_nearest(self) -> T
Cast to the nearest integer Read more
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fn cast_floor(self) -> T
Cast the floor to an integer Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
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Source§impl<W> TileExt for W
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Source§fn is_strict_ancestor_of(&self, id: &Id) -> bool
fn is_strict_ancestor_of(&self, id: &Id) -> bool
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fn children(&self) -> impl Iterator<Item = &dyn Tile>
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