DrawWindow

Struct DrawWindow 

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pub struct DrawWindow<CW: CustomWindow> { /* private fields */ }
Expand description

Per-window pipeline data

Trait Implementations§

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impl<CW> Default for DrawWindow<CW>
where CW: Default + CustomWindow,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<CW: CustomWindow> DrawCustom<CW> for DrawWindow<CW>

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fn custom(&mut self, pass: PassId, rect: Rect, param: CW::Param)

Call a custom draw pipe
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impl<CW: CustomWindow> DrawImpl for DrawWindow<CW>

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fn common_mut(&mut self) -> &mut WindowCommon

Access common data
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fn new_pass( &mut self, parent_pass: PassId, rect: Rect, offset: Offset, class: PassType, ) -> PassId

Add a draw pass Read more
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fn get_clip_rect(&self, pass: PassId) -> Rect

Get drawable rect for a draw pass Read more
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fn rect(&mut self, pass: PassId, rect: Quad, col: Rgba)

Draw a rectangle of uniform colour
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fn frame(&mut self, pass: PassId, outer: Quad, inner: Quad, col: Rgba)

Draw a frame of uniform colour
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fn animate(&mut self)

Request redraw at the next frame time Read more
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fn animate_at(&mut self, time: Instant)

Request a redraw at a specific time Read more
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impl<CW: CustomWindow> DrawRoundedImpl for DrawWindow<CW>

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fn rounded_line( &mut self, pass: PassId, p1: Vec2, p2: Vec2, radius: f32, col: Rgba, )

Draw a line with rounded ends and uniform colour
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fn circle(&mut self, pass: PassId, rect: Quad, inner_radius: f32, col: Rgba)

Draw a circle or oval of uniform colour
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fn circle_2col(&mut self, pass: PassId, rect: Quad, col1: Rgba, col2: Rgba)

Draw a circle or oval with two colours
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fn rounded_frame( &mut self, pass: PassId, outer: Quad, inner: Quad, r1: f32, col: Rgba, )

Draw a frame with rounded corners and uniform colour
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fn rounded_frame_2col( &mut self, pass: PassId, outer: Quad, inner: Quad, c1: Rgba, c2: Rgba, )

Draw a frame with rounded corners with two colours
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impl<CW: CustomWindow> DrawShadedImpl for DrawWindow<CW>

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fn shaded_square( &mut self, pass: PassId, rect: Quad, norm: (f32, f32), col: Rgba, )

Add a shaded square to the draw buffer
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fn shaded_circle( &mut self, pass: PassId, rect: Quad, norm: (f32, f32), col: Rgba, )

Add a shaded circle to the draw buffer
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fn shaded_square_frame( &mut self, pass: PassId, outer: Quad, inner: Quad, norm: (f32, f32), outer_col: Rgba, inner_col: Rgba, )

Add a square shaded frame to the draw buffer.
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fn shaded_round_frame( &mut self, pass: PassId, outer: Quad, inner: Quad, norm: (f32, f32), col: Rgba, )

Add a rounded shaded frame to the draw buffer.

Auto Trait Implementations§

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impl<CW> Freeze for DrawWindow<CW>
where CW: Freeze,

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impl<CW> !RefUnwindSafe for DrawWindow<CW>

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impl<CW> Send for DrawWindow<CW>
where CW: Send,

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impl<CW> Sync for DrawWindow<CW>
where CW: Sync,

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impl<CW> Unpin for DrawWindow<CW>
where CW: Unpin,

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impl<CW> !UnwindSafe for DrawWindow<CW>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<S, T> Cast<T> for S
where T: Conv<S>,

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fn cast(self) -> T

Cast from Self to T Read more
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fn try_cast(self) -> Result<T, Error>

Try converting from Self to T Read more
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impl<S, T> CastApprox<T> for S
where T: ConvApprox<S>,

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fn try_cast_approx(self) -> Result<T, Error>

Try approximate conversion from Self to T Read more
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fn cast_approx(self) -> T

Cast approximately from Self to T Read more
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impl<S, T> CastFloat<T> for S
where T: ConvFloat<S>,

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fn cast_trunc(self) -> T

Cast to integer, truncating Read more
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fn cast_nearest(self) -> T

Cast to the nearest integer Read more
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fn cast_floor(self) -> T

Cast the floor to an integer Read more
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fn cast_ceil(self) -> T

Cast the ceiling to an integer Read more
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fn try_cast_trunc(self) -> Result<T, Error>

Try converting to integer with truncation Read more
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fn try_cast_nearest(self) -> Result<T, Error>

Try converting to the nearest integer Read more
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fn try_cast_floor(self) -> Result<T, Error>

Try converting the floor to an integer Read more
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fn try_cast_ceil(self) -> Result<T, Error>

Try convert the ceiling to an integer Read more
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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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