pub struct FlatTheme { /* private fields */ }
Expand description
A theme with flat (unshaded) rendering
This is a fully functional theme using only the basic drawing primitives available by default.
Implementations§
Trait Implementations§
Source§impl<DS: DrawSharedImpl> Theme<DS> for FlatThemewhere
DS::Draw: DrawRoundedImpl,
impl<DS: DrawSharedImpl> Theme<DS> for FlatThemewhere
DS::Draw: DrawRoundedImpl,
Source§fn new_window(&mut self, config: &WindowConfig) -> Self::Window
fn new_window(&mut self, config: &WindowConfig) -> Self::Window
Construct per-window storage Read more
Source§fn update_window(&mut self, w: &mut Self::Window, config: &WindowConfig)
fn update_window(&mut self, w: &mut Self::Window, config: &WindowConfig)
Update a window created by
Theme::new_window
Read moreSource§fn draw<'a>(
&'a self,
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut Self::Window,
) -> Self::Draw<'a>
fn draw<'a>( &'a self, draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut Self::Window, ) -> Self::Draw<'a>
Prepare to draw and construct a [
ThemeDraw
] object Read moreSource§fn draw_upcast<'a>(
draw: DrawIface<'a, DS>,
ev: &'a mut EventState,
w: &'a mut Self::Window,
cols: &'a ColorsLinear,
) -> Self::Draw<'a>
fn draw_upcast<'a>( draw: DrawIface<'a, DS>, ev: &'a mut EventState, w: &'a mut Self::Window, cols: &'a ColorsLinear, ) -> Self::Draw<'a>
Construct a draw object from parts Read more
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
The window/scene clear color Read more
Auto Trait Implementations§
impl Freeze for FlatTheme
impl RefUnwindSafe for FlatTheme
impl Send for FlatTheme
impl Sync for FlatTheme
impl Unpin for FlatTheme
impl UnwindSafe for FlatTheme
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
Source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
Source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
Source§impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
Source§fn cast_trunc(self) -> T
fn cast_trunc(self) -> T
Cast to integer, truncating Read more
Source§fn cast_nearest(self) -> T
fn cast_nearest(self) -> T
Cast to the nearest integer Read more
Source§fn cast_floor(self) -> T
fn cast_floor(self) -> T
Cast the floor to an integer Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
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can
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where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
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Converts self
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variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.Source§impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
impl<DS, T> ThemeDst<DS> for Twhere
DS: DrawSharedImpl,
T: Theme<DS>,
Source§fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
fn new_window(&mut self, config: &WindowConfig) -> Box<dyn Window>
Construct per-window storage Read more
Source§fn update_window(
&mut self,
window: &mut (dyn Window + 'static),
config: &WindowConfig,
)
fn update_window( &mut self, window: &mut (dyn Window + 'static), config: &WindowConfig, )
Update a window created by
Theme::new_window
Read morefn draw<'b>( &'b self, draw: DrawIface<'b, DS>, ev: &'b mut EventState, window: &'b mut (dyn Window + 'static), ) -> Box<dyn ThemeDraw + 'b>
Source§fn clear_color(&self) -> Rgba
fn clear_color(&self) -> Rgba
Background colour Read more