pub struct MapAny<A, W: Widget<Data = ()>> {
pub inner: W,
/* private fields */
}Expand description
Fields§
§inner: WThe inner widget
Implementations§
Trait Implementations§
Source§impl<A, W: Widget<Data = ()>> Layout for MapAny<A, W>
impl<A, W: Widget<Data = ()>> Layout for MapAny<A, W>
Source§impl<A, W: Widget<Data = ()>> Tile for MapAny<A, W>
impl<A, W: Widget<Data = ()>> Tile for MapAny<A, W>
Source§fn child_indices(&self) -> ChildIndices
fn child_indices(&self) -> ChildIndices
Get child indices available to recursion Read more
Source§fn get_child(&self, index: usize) -> Option<&dyn Tile>
fn get_child(&self, index: usize) -> Option<&dyn Tile>
Access a child as a
dyn Tile, if available Read moreSource§fn find_child_index(&self, id: &Id) -> Option<usize>
fn find_child_index(&self, id: &Id) -> Option<usize>
Find the child which is an ancestor of this
id, if any Read moreSource§fn translation(&self, index: usize) -> Offset
fn translation(&self, index: usize) -> Offset
Get translation of child
index relative to this widget Read moreWhether this widget supports navigation focus Read more
Source§fn role_child_properties(&self, cx: &mut dyn RoleCx, index: usize)
fn role_child_properties(&self, cx: &mut dyn RoleCx, index: usize)
Specify additional role properties for child
index Read moreNavigation in spatial order Read more
Auto Trait Implementations§
impl<A, W> Freeze for MapAny<A, W>where
W: Freeze,
impl<A, W> RefUnwindSafe for MapAny<A, W>where
W: RefUnwindSafe,
A: RefUnwindSafe,
impl<A, W> Send for MapAny<A, W>
impl<A, W> Sync for MapAny<A, W>
impl<A, W> Unpin for MapAny<A, W>
impl<A, W> UnwindSafe for MapAny<A, W>where
W: UnwindSafe,
A: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
Source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
Source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
Source§impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
Source§fn cast_trunc(self) -> T
fn cast_trunc(self) -> T
Cast to integer, truncating Read more
Source§fn cast_nearest(self) -> T
fn cast_nearest(self) -> T
Cast to the nearest integer Read more
Source§fn cast_floor(self) -> T
fn cast_floor(self) -> T
Cast the floor to an integer Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<W> TileExt for W
impl<W> TileExt for W
Source§fn is_configured(&self) -> bool
fn is_configured(&self) -> bool
Check whether this widget has been configured Read more
Source§fn is_strict_ancestor_of(&self, id: &Id) -> bool
fn is_strict_ancestor_of(&self, id: &Id) -> bool
Check whether
id is not self and is a descendant Read moreSource§fn children(&self) -> impl Iterator<Item = &dyn Tile>
fn children(&self) -> impl Iterator<Item = &dyn Tile>
Return an iterator over visible children Read more