pub struct Window<Data: 'static> { /* private fields */ }Expand description
The window widget
This widget is the root of any UI tree used as a window. It manages window decorations.
To change window properties at run-time, send a WindowCommand from a
child widget.
Implementations§
source§impl<Data: 'static> Window<Data>
impl<Data: 'static> Window<Data>
sourcepub fn new(ui: impl Widget<Data = Data> + 'static, title: impl ToString) -> Self
pub fn new(ui: impl Widget<Data = Data> + 'static, title: impl ToString) -> Self
Construct a window with a W: Widget and a title
sourcepub fn new_boxed(ui: Box<dyn Widget<Data = Data>>, title: impl ToString) -> Self
pub fn new_boxed(ui: Box<dyn Widget<Data = Data>>, title: impl ToString) -> Self
Construct a window from a boxed ui widget and a title
sourcepub fn with_icon(self, icon: impl Into<Option<Icon>>) -> Self
pub fn with_icon(self, icon: impl Into<Option<Icon>>) -> Self
Set the window’s icon (inline)
Default: None
sourcepub fn decorations(&self) -> Decorations
pub fn decorations(&self) -> Decorations
Get the preference for window decorations
sourcepub fn with_decorations(self, decorations: Decorations) -> Self
pub fn with_decorations(self, decorations: Decorations) -> Self
Set the preference for window decorations
“Windowing” platforms (i.e. not mobile or web) usually include a title-bar, icons and potentially side borders. These are known as decorations.
This controls the preferred type of decorations. The resulting behaviour is platform-dependent.
Default: Decorations::Server.
sourcepub fn restrictions(&self) -> (bool, bool)
pub fn restrictions(&self) -> (bool, bool)
Get window resizing restrictions: (restrict_min, restrict_max)
sourcepub fn with_restrictions(self, restrict_min: bool, restrict_max: bool) -> Self
pub fn with_restrictions(self, restrict_min: bool, restrict_max: bool) -> Self
Whether to limit the maximum size of a window
All widgets’ size rules allow calculation of two sizes: the minimum size and the ideal size. Windows are initially sized to the ideal size.
If restrict_min, the window may not be sized below the minimum size.
Default value: true.
If restrict_max, the window may not be sized above the ideal size.
Default value: false.
sourcepub fn drag_anywhere(&self) -> bool
pub fn drag_anywhere(&self) -> bool
Get “drag anywhere” state
sourcepub fn with_drag_anywhere(self, drag_anywhere: bool) -> Self
pub fn with_drag_anywhere(self, drag_anywhere: bool) -> Self
Whether to allow dragging the window from the background
If true, then any unhandled click+drag in the window may be used to
drag the window on supported platforms. Default value: true.
sourcepub fn transparent(&self) -> bool
pub fn transparent(&self) -> bool
Get whether this window should use transparent rendering
sourcepub fn with_transparent(self, transparent: bool) -> Self
pub fn with_transparent(self, transparent: bool) -> Self
Whether the window supports transparency
If true, painting with alpha < 1.0 makes the background visible.
Additionally, window draw targets are cleared to transparent. This does
not stop theme elements from drawing a solid background.
Note: results may vary by platform. Current output does not use pre-multiplied alpha which some platforms expect, thus pixels with partial transparency may have incorrect appearance.
Default: false.
Trait Implementations§
source§impl<Data: 'static> Events for Window<Data>
impl<Data: 'static> Events for Window<Data>
source§fn handle_messages(&mut self, cx: &mut EventCx<'_>, _: &Self::Data)
fn handle_messages(&mut self, cx: &mut EventCx<'_>, _: &Self::Data)
source§fn handle_scroll(&mut self, cx: &mut EventCx<'_>, data: &Data, _: Scroll)
fn handle_scroll(&mut self, cx: &mut EventCx<'_>, data: &Data, _: Scroll)
source§fn steal_event(
&mut self,
_: &mut EventCx<'_>,
_: &Self::Data,
_: &Id,
_: &Event
) -> IsUsed
fn steal_event( &mut self, _: &mut EventCx<'_>, _: &Self::Data, _: &Id, _: &Event ) -> IsUsed
source§fn configure_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
fn configure_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
source§fn update(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
fn update(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
source§fn update_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
fn update_recurse(&mut self, cx: &mut ConfigCx<'_>, data: &Self::Data)
source§impl<Data: 'static> Layout for Window<Data>
impl<Data: 'static> Layout for Window<Data>
source§fn size_rules(&mut self, sizer: SizeCx<'_>, axis: AxisInfo) -> SizeRules
fn size_rules(&mut self, sizer: SizeCx<'_>, axis: AxisInfo) -> SizeRules
source§fn widget_name(&self) -> &'static str
fn widget_name(&self) -> &'static str
source§fn num_children(&self) -> usize
fn num_children(&self) -> usize
source§fn get_child(&self, index: usize) -> Option<&dyn Layout>
fn get_child(&self, index: usize) -> Option<&dyn Layout>
dyn Layout Read moresource§fn find_child_index(&self, id: &Id) -> Option<usize>
fn find_child_index(&self, id: &Id) -> Option<usize>
id, if any Read moresource§fn translation(&self) -> Offset
fn translation(&self) -> Offset
Auto Trait Implementations§
impl<Data> !RefUnwindSafe for Window<Data>
impl<Data> !Send for Window<Data>
impl<Data> !Sync for Window<Data>
impl<Data> Unpin for Window<Data>
impl<Data> !UnwindSafe for Window<Data>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
impl<S, T> CastApprox<T> for Swhere
T: ConvApprox<S>,
source§fn try_cast_approx(self) -> Result<T, Error>
fn try_cast_approx(self) -> Result<T, Error>
source§fn cast_approx(self) -> T
fn cast_approx(self) -> T
source§impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
impl<S, T> CastFloat<T> for Swhere
T: ConvFloat<S>,
source§fn cast_trunc(self) -> T
fn cast_trunc(self) -> T
source§fn cast_nearest(self) -> T
fn cast_nearest(self) -> T
source§fn cast_floor(self) -> T
fn cast_floor(self) -> T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<W> LayoutExt for W
impl<W> LayoutExt for W
source§fn identify(&self) -> IdentifyWidget<'_>
fn identify(&self) -> IdentifyWidget<'_>
source§fn is_strict_ancestor_of(&self, id: &Id) -> bool
fn is_strict_ancestor_of(&self, id: &Id) -> bool
id is not self and is a descendant Read more