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EnginePool

Struct EnginePool 

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pub struct EnginePool { /* private fields */ }
Expand description

A pool for reusing backend engine instances

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impl EnginePool

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pub fn new(config: EnginePoolConfig) -> Self

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pub async fn set_eviction_callback<F>(&self, cb: F)
where F: Fn(u32, usize, Arc<dyn Engine>) + Send + Sync + 'static,

Set an eviction callback that will be invoked whenever an engine is evicted. The callback receives (model_id, device_id, evicted_engine).

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pub async fn clear_eviction_callback(&self)

Clear any previously set eviction callback.

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pub fn start_health_check_task(&self) -> JoinHandle<()>

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pub fn max_size(&self) -> usize

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pub fn min_size(&self) -> usize

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pub fn ttl(&self) -> Duration

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pub fn health_check_interval(&self) -> Duration

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pub async fn get( &self, model_id: u32, device_id: usize, ) -> Option<Arc<dyn Engine>>

Get an existing engine from the pool if available Returns None if engine doesn’t exist or fails health check

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pub async fn put( &self, model_id: u32, device_id: usize, engine: Arc<dyn Engine>, )

Add an engine to the pool

If adding this engine causes an eviction, the eviction callback (if set) will be invoked asynchronously in a separate task to avoid blocking pool operations.

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pub async fn remove(&self, model_id: u32, device_id: usize)

Remove an engine from the pool (e.g. on error or unload)

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pub async fn len(&self) -> usize

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pub async fn is_empty(&self) -> bool

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pub async fn warmup<F, Fut>( &self, engine_configs: Vec<(u32, usize)>, engine_factory: F, ) -> Result<(), EngineError>
where F: Fn(u32, usize) -> Fut, Fut: Future<Output = Result<Arc<dyn Engine>, EngineError>>,

Warm up the pool by pre-creating engines

engine_factory is an async function that creates an engine for given (model_id, device_id)

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pub async fn pool_metrics(&self) -> PoolMetrics

Trait Implementations§

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impl Clone for EnginePool

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fn clone(&self) -> EnginePool

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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