pub struct RemoteTellRequest<'a, A, M, Tm>{ /* private fields */ }Expand description
A request to send a message to a remote actor without any reply.
This can be thought of as “fire and forget”.
Implementations§
Source§impl<'a, A, M, Tm> RemoteTellRequest<'a, A, M, Tm>
impl<'a, A, M, Tm> RemoteTellRequest<'a, A, M, Tm>
Sourcepub fn mailbox_timeout(
self,
duration: Duration,
) -> RemoteTellRequest<'a, A, M, WithRequestTimeout>
pub fn mailbox_timeout( self, duration: Duration, ) -> RemoteTellRequest<'a, A, M, WithRequestTimeout>
Sets the timeout for waiting for the actors mailbox to have capacity.
Source§impl<A, M, Tm> RemoteTellRequest<'_, A, M, Tm>where
A: Actor + Message<M> + RemoteActor + RemoteMessage<M>,
M: Serialize + Send + 'static,
Tm: Into<Option<Duration>>,
impl<A, M, Tm> RemoteTellRequest<'_, A, M, Tm>where
A: Actor + Message<M> + RemoteActor + RemoteMessage<M>,
M: Serialize + Send + 'static,
Tm: Into<Option<Duration>>,
Sourcepub fn send(self) -> Result<(), RemoteSendError>
pub fn send(self) -> Result<(), RemoteSendError>
Sends the message fire-and-forget style (fast, no delivery confirmation).
Sourcepub async fn send_ack(self) -> Result<(), RemoteSendError>
pub async fn send_ack(self) -> Result<(), RemoteSendError>
Sends the message and waits for delivery acknowledgment (reliable, slower).
Source§impl<A, M> RemoteTellRequest<'_, A, M, WithoutRequestTimeout>
impl<A, M> RemoteTellRequest<'_, A, M, WithoutRequestTimeout>
Sourcepub async fn try_send(self) -> Result<(), RemoteSendError>
pub async fn try_send(self) -> Result<(), RemoteSendError>
Tries to send the message fire-and-forget style, failing immediately if mailbox is full.
Sourcepub async fn try_send_ack(self) -> Result<(), RemoteSendError>
pub async fn try_send_ack(self) -> Result<(), RemoteSendError>
Tries to send the message with acknowledgment, failing immediately if mailbox is full.
Auto Trait Implementations§
impl<'a, A, M, Tm> Freeze for RemoteTellRequest<'a, A, M, Tm>where
Tm: Freeze,
impl<'a, A, M, Tm> RefUnwindSafe for RemoteTellRequest<'a, A, M, Tm>where
Tm: RefUnwindSafe,
M: RefUnwindSafe,
impl<'a, A, M, Tm> Send for RemoteTellRequest<'a, A, M, Tm>
impl<'a, A, M, Tm> Sync for RemoteTellRequest<'a, A, M, Tm>
impl<'a, A, M, Tm> Unpin for RemoteTellRequest<'a, A, M, Tm>where
Tm: Unpin,
impl<'a, A, M, Tm> UnsafeUnpin for RemoteTellRequest<'a, A, M, Tm>where
Tm: UnsafeUnpin,
impl<'a, A, M, Tm> UnwindSafe for RemoteTellRequest<'a, A, M, Tm>where
Tm: UnwindSafe,
M: RefUnwindSafe,
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Source§fn handle_dyn<'a>(
self: Box<T>,
state: &'a mut A,
actor_ref: ActorRef<A>,
tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>,
stop: &'a mut bool,
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fn handle_dyn<'a>( self: Box<T>, state: &'a mut A, actor_ref: ActorRef<A>, tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>, stop: &'a mut bool, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
Handles the dyn message with the provided actor state, ref, and reply sender.
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