StatefulSetStatus

Struct StatefulSetStatus 

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pub struct StatefulSetStatus {
    pub observed_generation: Option<i64>,
    pub replicas: Option<i32>,
    pub ready_replicas: Option<i32>,
    pub current_replicas: Option<i32>,
    pub updated_replicas: Option<i32>,
    pub current_revision: Option<String>,
    pub update_revision: Option<String>,
    pub collision_count: Option<i32>,
    pub conditions: Vec<StatefulSetCondition>,
    pub available_replicas: Option<i32>,
}
Expand description

StatefulSetStatus represents the current state of a StatefulSet.

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§observed_generation: Option<i64>

observedGeneration is the most recent generation observed for this StatefulSet. It corresponds to the StatefulSet’s generation, which is updated on mutation by the API Server. +optional

§replicas: Option<i32>

replicas is the number of Pods created by the StatefulSet controller.

§ready_replicas: Option<i32>

readyReplicas is the number of pods created for this StatefulSet with a Ready Condition.

§current_replicas: Option<i32>

currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.

§updated_replicas: Option<i32>

updatedReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by updateRevision.

§current_revision: Option<String>

currentRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [0,currentReplicas).

§update_revision: Option<String>

updateRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [replicas-updatedReplicas,replicas)

§collision_count: Option<i32>

collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision. +optional

§conditions: Vec<StatefulSetCondition>

Represents the latest available observations of a statefulset’s current state. +optional +patchMergeKey=type +patchStrategy=merge +listType=map +listMapKey=type

§available_replicas: Option<i32>

Total number of available pods (ready for at least minReadySeconds) targeted by this statefulset. +optional

Implementations§

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impl StatefulSetStatus

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pub fn observed_generation(&self) -> i64

Returns the value of observed_generation, or the default value if observed_generation is unset.

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pub fn replicas(&self) -> i32

Returns the value of replicas, or the default value if replicas is unset.

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pub fn ready_replicas(&self) -> i32

Returns the value of ready_replicas, or the default value if ready_replicas is unset.

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pub fn current_replicas(&self) -> i32

Returns the value of current_replicas, or the default value if current_replicas is unset.

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pub fn updated_replicas(&self) -> i32

Returns the value of updated_replicas, or the default value if updated_replicas is unset.

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pub fn current_revision(&self) -> &str

Returns the value of current_revision, or the default value if current_revision is unset.

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pub fn update_revision(&self) -> &str

Returns the value of update_revision, or the default value if update_revision is unset.

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pub fn collision_count(&self) -> i32

Returns the value of collision_count, or the default value if collision_count is unset.

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pub fn available_replicas(&self) -> i32

Returns the value of available_replicas, or the default value if available_replicas is unset.

Trait Implementations§

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impl Clone for StatefulSetStatus

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fn clone(&self) -> StatefulSetStatus

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatefulSetStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StatefulSetStatus

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for StatefulSetStatus

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for StatefulSetStatus

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fn eq(&self, other: &StatefulSetStatus) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for StatefulSetStatus

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.