pub trait BaseCache:
Send
+ Sync
+ 'static {
// Required methods
fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, CheckpointError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn set<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn delete<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn clear<'life0, 'life1, 'async_trait>(
&'life0 self,
namespace: Option<&'life1 str>,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Base cache trait for checkpoint caching
Defines the interface for caching checkpoint data to reduce storage load.
Required Methods§
Sourcefn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Sourcefn set<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn set<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Sourcefn delete<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn delete<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
namespace: &'life1 str,
key: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<(), CheckpointError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".