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AndonState

Enum AndonState 

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pub enum AndonState {
    Normal,
    Warning {
        buffer_pct: u8,
    },
    TraceLoss {
        dropped_count: u64,
    },
}
Expand description

Soft Andon state for visual trace loss indication (MacKenzie & Ware 1993).

Per MacKenzie & Ware (1993): “Input lag degrades human performance.” Hard blocking (AndonCord) creates lag; SoftAndon preserves responsiveness while making trace loss visually impossible to ignore.

§Examples

use jugar_web::trace::AndonState;

let state = AndonState::Normal;
assert_eq!(state.overlay_color(), [0.0, 0.0, 0.0, 0.0]); // Invisible

let warning = AndonState::Warning { buffer_pct: 85 };
assert!(warning.overlay_color()[3] > 0.0); // Visible yellow

let loss = AndonState::TraceLoss { dropped_count: 10 };
assert!(loss.overlay_color()[3] > 0.0); // Visible red

Variants§

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Normal

Normal operation - all events being recorded.

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Warning

Warning - buffer at 80%+ capacity.

Fields

§buffer_pct: u8

Buffer fill percentage (80-99).

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TraceLoss

Trace loss - events are being dropped.

Fields

§dropped_count: u64

Number of frames dropped since last normal state.

Implementations§

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impl AndonState

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pub const fn overlay_color(&self) -> [f32; 4]

Get HUD overlay color (Visual Management).

Returns RGBA color for drawing over the game canvas.

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pub const fn status_text(&self) -> &'static str

Get status text for HUD display.

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pub const fn is_error(&self) -> bool

Check if in error state (warning or trace loss).

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pub const fn has_dropped(&self) -> bool

Check if any events have been dropped.

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pub const fn dropped_count(&self) -> u64

Get number of dropped frames (0 if none).

Trait Implementations§

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impl Clone for AndonState

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fn clone(&self) -> AndonState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AndonState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AndonState

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fn default() -> AndonState

Returns the “default value” for a type. Read more
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impl PartialEq for AndonState

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fn eq(&self, other: &AndonState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AndonState

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impl Eq for AndonState

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impl StructuralPartialEq for AndonState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
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fn vzip(self) -> V