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WebPlatform

Struct WebPlatform 

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pub struct WebPlatform { /* private fields */ }
Expand description

The main web platform struct exposed to JavaScript via wasm-bindgen.

This handles the game loop, input processing, and render command generation. All computation happens in Rust; JavaScript only forwards events and draws.

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impl WebPlatform

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pub fn new(config_json: &str) -> Result<Self, JsValue>

Creates a new WebPlatform with configuration from JSON.

§Arguments
  • config_json - JSON string with configuration
§Errors

Returns a JavaScript error if the configuration is invalid.

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pub fn new_default() -> Self

Creates a new WebPlatform with default configuration.

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pub fn set_canvas_offset(&mut self, x: f32, y: f32)

Sets the canvas offset from viewport origin.

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pub fn frame(&mut self, timestamp: f64, input_events_json: &str) -> String

Processes a single frame.

This is called from requestAnimationFrame. All game logic runs here.

§Arguments
  • timestamp - DOMHighResTimeStamp from requestAnimationFrame
  • input_events_json - JSON array of input events since last frame
§Returns

JSON string with render commands for Canvas2D execution.

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pub fn resize(&mut self, width: u32, height: u32)

Handles canvas resize.

§Arguments
  • width - New canvas width in pixels
  • height - New canvas height in pixels
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pub fn get_config(&self) -> String

Returns the current configuration as JSON.

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pub fn get_stats(&self) -> String

Returns current debug statistics as JSON.

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pub fn reset_timer(&mut self)

Resets the timer (useful when tab becomes visible again).

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pub fn get_ai_model(&self) -> String

Returns the AI model as JSON string for download.

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pub fn get_ai_info(&self) -> String

Returns AI model metadata and current state as JSON.

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pub fn set_ai_difficulty(&mut self, level: u8)

Sets the AI difficulty level (0-9).

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pub fn get_ai_difficulty(&self) -> u8

Gets the current AI difficulty level.

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pub fn set_speed(&mut self, speed: u32)

Sets the speed multiplier (1, 5, 10, 50, 100, 1000).

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pub fn get_speed(&self) -> u32

Gets the current speed multiplier value.

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pub fn set_game_mode(&mut self, mode: &str)

Sets the game mode (“demo”, “1p”, “2p”).

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pub fn get_game_mode(&self) -> String

Gets the current game mode as string.

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impl WebPlatform

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pub fn new_for_test(config: WebConfig) -> Self

Creates a platform without wasm-bindgen (for testing).

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pub const fn input(&self) -> &InputState

Returns a reference to the input state (for testing).

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pub fn input_mut(&mut self) -> &mut InputState

Returns a mutable reference to the input state (for testing).

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pub const fn timer(&self) -> &FrameTimer

Returns a reference to the frame timer (for testing).

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pub const fn pong(&self) -> &PongGame

Returns a reference to the Pong game (for testing).

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pub const fn tracer(&self) -> &GameTracer

Returns a reference to the game tracer (for testing).

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pub const fn config(&self) -> &WebConfig

Returns a reference to the config (for testing).

Trait Implementations§

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impl From<WebPlatform> for JsValue

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fn from(value: WebPlatform) -> Self

Converts to this type from the input type.
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impl FromWasmAbi for WebPlatform

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type Abi = u32

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: u32) -> Self

Recover a Self from Self::Abi. Read more
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impl IntoWasmAbi for WebPlatform

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type Abi = u32

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> u32

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl LongRefFromWasmAbi for WebPlatform

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type Abi = u32

Same as RefFromWasmAbi::Abi
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type Anchor = RcRef<WebPlatform>

Same as RefFromWasmAbi::Anchor
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unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor

Same as RefFromWasmAbi::ref_from_abi
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impl OptionFromWasmAbi for WebPlatform

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fn is_none(abi: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl OptionIntoWasmAbi for WebPlatform

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl RefFromWasmAbi for WebPlatform

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type Abi = u32

The Wasm ABI type references to Self are recovered from.
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type Anchor = RcRef<WebPlatform>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl RefMutFromWasmAbi for WebPlatform

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type Abi = u32

Same as RefFromWasmAbi::Abi
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type Anchor = RcRefMut<WebPlatform>

Same as RefFromWasmAbi::Anchor
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unsafe fn ref_mut_from_abi(js: Self::Abi) -> Self::Anchor

Same as RefFromWasmAbi::ref_from_abi
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impl TryFromJsValue for WebPlatform

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fn try_from_js_value(value: JsValue) -> Result<Self, JsValue>

Performs the conversion.
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fn try_from_js_value_ref(value: &JsValue) -> Option<Self>

Performs the conversion.
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impl VectorFromWasmAbi for WebPlatform

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type Abi = <Box<[JsValue]> as FromWasmAbi>::Abi

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unsafe fn vector_from_abi(js: Self::Abi) -> Box<[WebPlatform]>

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impl VectorIntoWasmAbi for WebPlatform

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impl WasmDescribe for WebPlatform

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impl WasmDescribeVector for WebPlatform

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impl SupportsConstructor for WebPlatform

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impl SupportsInstanceProperty for WebPlatform

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impl SupportsStaticProperty for WebPlatform

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ReturnWasmAbi for T
where T: IntoWasmAbi,

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type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi
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fn return_abi(self) -> <T as ReturnWasmAbi>::Abi

Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V