pub enum CoreError {
EntityNotFound(Entity),
ComponentNotFound(Entity),
InvalidStateTransition {
from: String,
to: String,
},
}Expand description
Errors that can occur in jugar-core
Variants§
EntityNotFound(Entity)
Entity not found in the world
ComponentNotFound(Entity)
Component not found on entity
InvalidStateTransition
Invalid game state transition
Trait Implementations§
Source§impl Error for CoreError
impl Error for CoreError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
impl Eq for CoreError
impl StructuralPartialEq for CoreError
Auto Trait Implementations§
impl Freeze for CoreError
impl RefUnwindSafe for CoreError
impl Send for CoreError
impl Sync for CoreError
impl Unpin for CoreError
impl UnwindSafe for CoreError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more