Struct jsonrpsee_server::ServerBuilder
source · pub struct ServerBuilder<B = Identity, L = ()> { /* private fields */ }Expand description
Builder to configure and create a JSON-RPC server
Implementations§
source§impl<B, L> Builder<B, L>
impl<B, L> Builder<B, L>
sourcepub fn max_request_body_size(self, size: u32) -> Self
pub fn max_request_body_size(self, size: u32) -> Self
Set the maximum size of a request body in bytes. Default is 10 MiB.
sourcepub fn max_response_body_size(self, size: u32) -> Self
pub fn max_response_body_size(self, size: u32) -> Self
Set the maximum size of a response body in bytes. Default is 10 MiB.
sourcepub fn max_connections(self, max: u32) -> Self
pub fn max_connections(self, max: u32) -> Self
Set the maximum number of connections allowed. Default is 100.
sourcepub fn set_batch_request_config(self, cfg: BatchRequestConfig) -> Self
pub fn set_batch_request_config(self, cfg: BatchRequestConfig) -> Self
Configure how batch requests shall be handled by the server.
Default: batch requests are allowed and can be arbitrary big but the maximum payload size is limited.
sourcepub fn max_subscriptions_per_connection(self, max: u32) -> Self
pub fn max_subscriptions_per_connection(self, max: u32) -> Self
Set the maximum number of connections allowed. Default is 1024.
sourcepub fn set_logger<T: Logger>(self, logger: T) -> Builder<B, T>
pub fn set_logger<T: Logger>(self, logger: T) -> Builder<B, T>
Add a logger to the builder Logger.
use std::{time::Instant, net::SocketAddr};
use jsonrpsee_server::logger::{Logger, HttpRequest, MethodKind, Params, TransportProtocol, SuccessOrError};
use jsonrpsee_server::ServerBuilder;
#[derive(Clone)]
struct MyLogger;
impl Logger for MyLogger {
type Instant = Instant;
fn on_connect(&self, remote_addr: SocketAddr, request: &HttpRequest, transport: TransportProtocol) {
println!("[MyLogger::on_call] remote_addr: {:?}, headers: {:?}, transport: {}", remote_addr, request, transport);
}
fn on_request(&self, transport: TransportProtocol) -> Self::Instant {
Instant::now()
}
fn on_call(&self, method_name: &str, params: Params, kind: MethodKind, transport: TransportProtocol) {
println!("[MyLogger::on_call] method: '{}' params: {:?}, kind: {:?}, transport: {}", method_name, params, kind, transport);
}
fn on_result(&self, method_name: &str, success_or_error: SuccessOrError, started_at: Self::Instant, transport: TransportProtocol) {
println!("[MyLogger::on_result] '{}', worked? {}, time elapsed {:?}, transport: {}", method_name, success_or_error.is_success(), started_at.elapsed(), transport);
}
fn on_response(&self, result: &str, started_at: Self::Instant, transport: TransportProtocol) {
println!("[MyLogger::on_response] result: {}, time elapsed {:?}, transport: {}", result, started_at.elapsed(), transport);
}
fn on_disconnect(&self, remote_addr: SocketAddr, transport: TransportProtocol) {
println!("[MyLogger::on_disconnect] remote_addr: {:?}, transport: {}", remote_addr, transport);
}
}
let builder = ServerBuilder::new().set_logger(MyLogger);sourcepub fn custom_tokio_runtime(self, rt: Handle) -> Self
pub fn custom_tokio_runtime(self, rt: Handle) -> Self
Configure a custom tokio::runtime::Handle to run the server on.
Default: tokio::spawn
sourcepub fn ping_interval(self, interval: Duration) -> Self
pub fn ping_interval(self, interval: Duration) -> Self
Configure the interval at which pings are submitted.
This option is used to keep the connection alive, and is just submitting Ping frames,
without making any assumptions about when a Pong frame should be received.
Default: 60 seconds.
Examples
use std::time::Duration;
use jsonrpsee_server::ServerBuilder;
// Set the ping interval to 10 seconds.
let builder = ServerBuilder::default().ping_interval(Duration::from_secs(10));sourcepub fn set_id_provider<I: IdProvider + 'static>(self, id_provider: I) -> Self
pub fn set_id_provider<I: IdProvider + 'static>(self, id_provider: I) -> Self
Configure custom subscription ID provider for the server to use
to when getting new subscription calls.
You may choose static dispatch or dynamic dispatch because
IdProvider is implemented for Box<T>.
Default: RandomIntegerIdProvider.
Examples
use jsonrpsee_server::{ServerBuilder, RandomStringIdProvider, IdProvider};
// static dispatch
let builder1 = ServerBuilder::default().set_id_provider(RandomStringIdProvider::new(16));
// or dynamic dispatch
let builder2 = ServerBuilder::default().set_id_provider(Box::new(RandomStringIdProvider::new(16)));sourcepub fn set_middleware<T>(
self,
service_builder: ServiceBuilder<T>
) -> Builder<T, L>
pub fn set_middleware<T>( self, service_builder: ServiceBuilder<T> ) -> Builder<T, L>
Configure a custom tower::ServiceBuilder middleware for composing layers to be applied to the RPC service.
Default: No tower layers are applied to the RPC service.
Examples
use std::time::Duration;
use std::net::SocketAddr;
#[tokio::main]
async fn main() {
let builder = tower::ServiceBuilder::new().timeout(Duration::from_secs(2));
let server = jsonrpsee_server::ServerBuilder::new()
.set_middleware(builder)
.build("127.0.0.1:0".parse::<SocketAddr>().unwrap())
.await
.unwrap();
}sourcepub fn http_only(self) -> Self
pub fn http_only(self) -> Self
Configure the server to only serve JSON-RPC HTTP requests.
Default: both http and ws are enabled.
sourcepub fn ws_only(self) -> Self
pub fn ws_only(self) -> Self
Configure the server to only serve JSON-RPC WebSocket requests.
That implies that server just denies HTTP requests which isn’t a WebSocket upgrade request
Default: both http and ws are enabled.
sourcepub fn set_message_buffer_capacity(self, c: u32) -> Self
pub fn set_message_buffer_capacity(self, c: u32) -> Self
The server enforces backpressure which means that
n messages can be buffered and if the client
can’t keep with up the server.
This capacity is applied per connection and
applies globally on the connection which implies
all JSON-RPC messages.
For example if a subscription produces plenty of new items and the client can’t keep up then no new messages are handled.
If this limit is exceeded then the server will “back-off” and only accept new messages once the client reads pending messages.
Panics
Panics if the buffer capacity is 0.
sourcepub fn set_max_logging_length(self, max: u32) -> Self
pub fn set_max_logging_length(self, max: u32) -> Self
Set maximum length for logging calls and responses.
Logs bigger than this limit will be truncated.
sourcepub async fn build(
self,
addrs: impl ToSocketAddrs
) -> Result<Server<B, L>, Error>
pub async fn build( self, addrs: impl ToSocketAddrs ) -> Result<Server<B, L>, Error>
Finalize the configuration of the server. Consumes the Builder.
#[tokio::main]
async fn main() {
let listener = std::net::TcpListener::bind("127.0.0.1:0").unwrap();
let occupied_addr = listener.local_addr().unwrap();
let addrs: &[std::net::SocketAddr] = &[
occupied_addr,
"127.0.0.1:0".parse().unwrap(),
];
assert!(jsonrpsee_server::ServerBuilder::default().build(occupied_addr).await.is_err());
assert!(jsonrpsee_server::ServerBuilder::default().build(addrs).await.is_ok());
}sourcepub fn build_from_tcp(
self,
listener: impl Into<StdTcpListener>
) -> Result<Server<B, L>, Error>
pub fn build_from_tcp( self, listener: impl Into<StdTcpListener> ) -> Result<Server<B, L>, Error>
Finalizes the configuration of the server with customized TCP settings on the socket.
use jsonrpsee_server::ServerBuilder;
use socket2::{Domain, Socket, Type};
use std::time::Duration;
#[tokio::main]
async fn main() {
let addr = "127.0.0.1:0".parse().unwrap();
let domain = Domain::for_address(addr);
let socket = Socket::new(domain, Type::STREAM, None).unwrap();
socket.set_nonblocking(true).unwrap();
let address = addr.into();
socket.bind(&address).unwrap();
socket.listen(4096).unwrap();
let server = ServerBuilder::new().build_from_tcp(socket).unwrap();
}