pub struct Schema {
Show 41 fields pub ref_value: Option<String>, pub defs: Option<IndexMap<String, Schema, RandomState>>, pub title: Option<String>, pub description: Option<String>, pub schema_type: Option<String>, pub nullable: Option<bool>, pub default: Option<Value>, pub maximum: Option<f64>, pub minimum: Option<f64>, pub exclusive_maximum: Option<bool>, pub exclusive_minimum: Option<bool>, pub multiple_of: Option<f64>, pub max_length: Option<u32>, pub min_length: Option<u32>, pub pattern: Option<String>, pub format: Option<String>, pub items: Option<SchemaOrSchemaArray>, pub max_items: Option<u32>, pub min_items: Option<u32>, pub unique_items: Option<bool>, pub additional_items: Option<BoolOrSchema>, pub contains: Option<Box<Schema, Global>>, pub properties: Option<IndexMap<String, Schema, RandomState>>, pub max_properties: Option<u32>, pub min_properties: Option<u32>, pub required: Option<Vec<String, Global>>, pub pattern_properties: Option<IndexMap<String, Schema, RandomState>>, pub additional_properties: Option<BoolOrSchema>, pub enum_value: Option<Vec<Value, Global>>, pub const_value: Option<Value>, pub examples: Option<Vec<Value, Global>>, pub read_only: Option<bool>, pub write_only: Option<bool>, pub not: Option<Vec<Schema, Global>>, pub all_of: Option<Vec<Schema, Global>>, pub one_of: Option<Vec<Schema, Global>>, pub any_of: Option<Vec<Schema, Global>>, pub if_value: Option<BoolOrSchema>, pub then_value: Option<BoolOrSchema>, pub else_value: Option<BoolOrSchema>, pub unknown: Option<Map<String, Value>>,
}

Fields

ref_value: Option<String>defs: Option<IndexMap<String, Schema, RandomState>>title: Option<String>description: Option<String>schema_type: Option<String>nullable: Option<bool>default: Option<Value>maximum: Option<f64>minimum: Option<f64>exclusive_maximum: Option<bool>exclusive_minimum: Option<bool>multiple_of: Option<f64>max_length: Option<u32>min_length: Option<u32>pattern: Option<String>format: Option<String>items: Option<SchemaOrSchemaArray>max_items: Option<u32>min_items: Option<u32>unique_items: Option<bool>additional_items: Option<BoolOrSchema>contains: Option<Box<Schema, Global>>properties: Option<IndexMap<String, Schema, RandomState>>max_properties: Option<u32>min_properties: Option<u32>required: Option<Vec<String, Global>>pattern_properties: Option<IndexMap<String, Schema, RandomState>>additional_properties: Option<BoolOrSchema>enum_value: Option<Vec<Value, Global>>const_value: Option<Value>examples: Option<Vec<Value, Global>>read_only: Option<bool>write_only: Option<bool>not: Option<Vec<Schema, Global>>all_of: Option<Vec<Schema, Global>>one_of: Option<Vec<Schema, Global>>any_of: Option<Vec<Schema, Global>>if_value: Option<BoolOrSchema>then_value: Option<BoolOrSchema>else_value: Option<BoolOrSchema>unknown: Option<Map<String, Value>>

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