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JsonLdOptions

Struct JsonLdOptions 

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pub struct JsonLdOptions {
    pub base: Option<IriBuf>,
    pub compact_arrays: bool,
    pub compact_to_relative: bool,
    pub expand_context: Option<RemoteJsonLdContext>,
    pub ordered: bool,
    pub processing_mode: JsonLdProcessingMode,
    pub rdf_direction: Option<JsonLdDirection>,
    pub produce_generalized_rdf: bool,
    pub expansion_policy: JsonLdExpansionPolicy,
}
Expand description

JSON-LD Processor options.

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§base: Option<IriBuf>

The base IRI to use when expanding or compacting the document.

If set, this overrides the input document’s IRI.

§compact_arrays: bool

If set to true, the JSON-LD processor replaces arrays with just one element with that element during compaction.

If set to false, all arrays will remain arrays even if they have just one element.

Defaults to true.

§compact_to_relative: bool

Determines if IRIs are compacted relative to the base option or document location when compacting.

Defaults to true.

§expand_context: Option<RemoteJsonLdContext>

A context that is used to initialize the active context when expanding a document.

§ordered: bool

If set to true, certain algorithm processing steps where indicated are ordered lexicographically.

If false, order is not considered in processing.

Defaults to false.

§processing_mode: JsonLdProcessingMode

Sets the processing mode.

Defaults to JsonLdProcessingMode::JsonLd1_1.

§rdf_direction: Option<JsonLdDirection>

Determines how value objects containing a base direction are transformed to and from RDF.

§produce_generalized_rdf: bool

If set to true, the JSON-LD processor may emit blank nodes for triple predicates, otherwise they will be omitted.

§expansion_policy: JsonLdExpansionPolicy

Term expansion policy, passed to the document expansion algorithm.

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impl JsonLdOptions

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pub fn unordered(self) -> Self

Returns these options with the ordered flag set to false.

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pub fn with_expand_context(self, context: RemoteJsonLdContext) -> Self

Returns these options with the expand_context set to the given context.

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pub fn context_processing_options(&self) -> JsonLdContextProcessingOptions

Builds options for the context processing algorithm from these options.

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pub fn expansion_options(&self) -> JsonLdExpansionOptions

Builds options for the expansion algorithm from these options.

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pub fn compaction_options(&self) -> JsonLdCompactionOptions

Builds options for the compaction algorithm from these options.

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pub fn rdf_serialization_options(&self) -> RdfSerializationOptions

Trait Implementations§

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impl Clone for JsonLdOptions

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for JsonLdOptions

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fn default() -> Self

Returns the “default value” for a type. Read more

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Change the foreground color to black
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Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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Change the background color to white
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Change the foreground color to bright black
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Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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