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JsonLdProcessedContext

Struct JsonLdProcessedContext 

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pub struct JsonLdProcessedContext<'a> { /* private fields */ }
Expand description

Processed JSON-LD context.

Represents the result of the context processing algorithm implemented by the json-ld-context-processing crate.

Implementations§

Methods from Deref<Target = RawJsonLdProcessedContext>§

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pub fn expand_iri( &self, value: JsonLdNullable<JsonLdExpandableRef<'_>>, document_relative: bool, vocab: bool, ) -> JsonLdTerm

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pub fn expand_iri_with( &self, value: JsonLdNullable<JsonLdExpandableRef<'_>>, document_relative: bool, vocab: bool, on_warning: impl FnOnce(JsonLdWarning), ) -> JsonLdTerm

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pub fn get<Q>(&self, term: &Q) -> Option<JsonLdProcessedTermDefinitionRef<'_>>

Returns a reference to the given term definition, if any.

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pub fn get_normal<Q>( &self, term: &Q, ) -> Option<&JsonLdProcessedNormalTermDefinition>
where JsonLdContextTerm: Borrow<Q>, Q: ?Sized + Hash + Eq,

Returns a reference to the given term normal definition, if any.

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pub fn get_type(&self) -> Option<&JsonLdProcessedTypeTermDefinition>

Returns a reference to the @type definition, if any.

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pub fn contains_term<Q>(&self, term: &Q) -> bool

Checks if the given term is defined.

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pub fn original_base_url(&self) -> Option<&Iri>

Returns the original base URL of the context.

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pub fn base_iri(&self) -> Option<&Iri>

Returns the base IRI of the context.

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pub fn vocabulary(&self) -> Option<&JsonLdTerm>

Returns the @vocab value, if any.

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pub fn default_language(&self) -> Option<JsonLdLenient<&LangTag>>

Returns the default @language value.

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pub fn default_base_direction(&self) -> Option<JsonLdDirection>

Returns the default @direction value.

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pub fn previous_context(&self) -> Option<&Self>

Returns a reference to the previous context.

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pub fn len(&self) -> usize

Returns the number of terms defined.

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pub fn is_empty(&self) -> bool

Checks if no terms are defined.

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pub fn definitions(&self) -> &JsonLdDefinitions

Returns a handle to the term definitions.

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pub fn has_protected_items(&self) -> bool

Checks if the context has a protected definition.

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pub fn inverse(&self) -> &InverseJsonLdContext

Returns the inverse of this context.

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pub fn set_normal( &mut self, key: JsonLdContextTerm, definition: Option<JsonLdProcessedNormalTermDefinition>, ) -> Option<JsonLdProcessedNormalTermDefinition>

Sets the normal definition for the given term key.

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pub fn set_type( &mut self, type_: Option<JsonLdProcessedTypeTermDefinition>, ) -> Option<JsonLdProcessedTypeTermDefinition>

Sets the @type definition.

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pub fn set_base_iri(&mut self, iri: Option<IriBuf>)

Sets the base IRI.

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pub fn set_vocabulary(&mut self, vocab: Option<JsonLdTerm>)

Sets the @vocab value.

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pub fn set_default_language(&mut self, lang: Option<JsonLdLenient<LangTagBuf>>)

Sets the default @language value.

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pub fn set_default_base_direction(&mut self, dir: Option<JsonLdDirection>)

Sets the default @direction value.

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pub fn set_previous_context(&mut self, previous: Self)

Sets the previous context.

Trait Implementations§

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impl Deref for JsonLdProcessedContext<'_>

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type Target = RawJsonLdProcessedContext

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for JsonLdProcessedContext<'_>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> JsonAt for T

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fn json_at<F>( self, location: impl Into<Vec<JsonBacktraceFrame<F>>>, ) -> JsonLocated<T, F>

Pairs self with location.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn and<P, B, E>(self, other: P) -> And<T, P>
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Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Target = T

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type Owned = T

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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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