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Options

Struct Options 

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pub struct Options {
Show 36 fields pub execution_id: Option<String>, pub config: Option<PathBuf>, pub paths: Vec<PathBuf>, pub pattern: String, pub ignore: Vec<String>, pub reporters: Vec<String>, pub listeners: Vec<String>, pub reporters_options: Map<String, Value>, pub output: PathBuf, pub output_is_bare: bool, pub formats: Option<HashSet<String>>, pub format_order: Option<Vec<String>>, pub formats_exts: FormatMappings, pub formats_names: FormatMappings, pub ignore_pattern: Vec<Regex>, pub min_lines: usize, pub min_tokens: usize, pub max_lines: usize, pub max_size_bytes: u64, pub threshold: Option<f64>, pub mode: Mode, pub store: Option<String>, pub store_path: Option<PathBuf>, pub blame: bool, pub cache: bool, pub silent: bool, pub absolute: bool, pub no_symlinks: bool, pub ignore_case: bool, pub gitignore: bool, pub debug: bool, pub verbose: bool, pub skip_local: bool, pub exit_code: ExitCode, pub no_tips: bool, pub tokens_to_skip: Vec<String>,
}
Expand description

Normalized detector options shared by the CLI, server, and Rust API.

Values are usually created with get_default_options, get_options_from_args, or the jscpd binary. Fields are public so native integrations can construct focused option sets without going through CLI parsing.

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§execution_id: Option<String>

Upstream-style execution identifier used in reports.

§config: Option<PathBuf>

Loaded configuration file path, when one was used.

§paths: Vec<PathBuf>

Paths to scan.

§pattern: String

Glob pattern used during discovery.

§ignore: Vec<String>

Explicit ignore globs.

§reporters: Vec<String>

Reporter names to run.

§listeners: Vec<String>

Listener names preserved for option-surface compatibility.

§reporters_options: Map<String, Value>

Reporter-specific option map from config.

§output: PathBuf

Report output directory.

§output_is_bare: bool

True when --output was passed without a value.

§formats: Option<HashSet<String>>

Optional allowlist of source formats.

§format_order: Option<Vec<String>>

User-provided format order for debug/report compatibility.

§formats_exts: FormatMappings

Custom extension-to-format mappings.

§formats_names: FormatMappings

Custom filename-to-format mappings.

§ignore_pattern: Vec<Regex>

Regular expressions for skipping matched code blocks.

§min_lines: usize

Minimum duplicated fragment size in lines.

§min_tokens: usize

Minimum duplicated fragment size in detection tokens.

§max_lines: usize

Maximum source line count to scan.

§max_size_bytes: u64

Maximum source byte size to scan.

§threshold: Option<f64>

Duplicated-line percentage threshold.

§mode: Mode

Token filtering mode.

§store: Option<String>

Optional external store name, currently preserved for compatibility.

§store_path: Option<PathBuf>

Optional external store path, currently preserved for compatibility.

§blame: bool

Populate duplicate fragments with git blame -w metadata.

§cache: bool

Cache option preserved for upstream option-surface compatibility.

§silent: bool

Suppress reporter output where upstream does.

§absolute: bool

Write absolute source paths in reports.

§no_symlinks: bool

Do not follow symlinks during discovery.

§ignore_case: bool

Detect duplicates case-insensitively.

§gitignore: bool

Respect Git ignore files during discovery.

§debug: bool

Print debug discovery/config output and skip detection.

§verbose: bool

Print verbose detector events and skip reasons.

§skip_local: bool

Skip clones local to the same configured scan root.

§exit_code: ExitCode

Exit code to use when duplicates are found.

§no_tips: bool

Suppress post-run tips.

§tokens_to_skip: Vec<String>

Token names preserved for upstream option-surface compatibility.

Implementations§

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impl Options

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pub fn from_args<I, T>(args: I) -> Result<Self>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse upstream-style command-line arguments into normalized options.

The first argument should be the binary name.

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pub fn from_cli(cli: Cli) -> Result<Self>

Convert the raw clap parser output into normalized detector options.

Prefer Options::from_args or crate::get_options_from_args unless you already have a Cli value.

Trait Implementations§

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impl Clone for Options

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fn clone(&self) -> Options

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Options

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Options

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
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Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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