pub struct FunctionBindgenComponentStateBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> FunctionBindgenComponentStateBuilder<S>
impl<S: State> FunctionBindgenComponentStateBuilder<S>
Sourcepub fn build(self) -> FunctionBindgenComponentStatewhere
S: IsComplete,
pub fn build(self) -> FunctionBindgenComponentStatewhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn component_idx(
self,
value: RuntimeComponentInstanceIndex,
) -> FunctionBindgenComponentStateBuilder<SetComponentIdx<S>>where
S::ComponentIdx: IsUnset,
pub fn component_idx(
self,
value: RuntimeComponentInstanceIndex,
) -> FunctionBindgenComponentStateBuilder<SetComponentIdx<S>>where
S::ComponentIdx: IsUnset,
Required.
Sourcepub fn realloc_fn_idx(
self,
value: RuntimeReallocIndex,
) -> FunctionBindgenComponentStateBuilder<SetReallocFnIdx<S>>where
S::ReallocFnIdx: IsUnset,
pub fn realloc_fn_idx(
self,
value: RuntimeReallocIndex,
) -> FunctionBindgenComponentStateBuilder<SetReallocFnIdx<S>>where
S::ReallocFnIdx: IsUnset,
Sourcepub fn maybe_realloc_fn_idx(
self,
value: Option<RuntimeReallocIndex>,
) -> FunctionBindgenComponentStateBuilder<SetReallocFnIdx<S>>where
S::ReallocFnIdx: IsUnset,
pub fn maybe_realloc_fn_idx(
self,
value: Option<RuntimeReallocIndex>,
) -> FunctionBindgenComponentStateBuilder<SetReallocFnIdx<S>>where
S::ReallocFnIdx: IsUnset,
Sourcepub fn memory_idx(
self,
value: RuntimeMemoryIndex,
) -> FunctionBindgenComponentStateBuilder<SetMemoryIdx<S>>where
S::MemoryIdx: IsUnset,
pub fn memory_idx(
self,
value: RuntimeMemoryIndex,
) -> FunctionBindgenComponentStateBuilder<SetMemoryIdx<S>>where
S::MemoryIdx: IsUnset,
Sourcepub fn maybe_memory_idx(
self,
value: Option<RuntimeMemoryIndex>,
) -> FunctionBindgenComponentStateBuilder<SetMemoryIdx<S>>where
S::MemoryIdx: IsUnset,
pub fn maybe_memory_idx(
self,
value: Option<RuntimeMemoryIndex>,
) -> FunctionBindgenComponentStateBuilder<SetMemoryIdx<S>>where
S::MemoryIdx: IsUnset,
Sourcepub fn callback_fn_idx(
self,
value: RuntimeCallbackIndex,
) -> FunctionBindgenComponentStateBuilder<SetCallbackFnIdx<S>>where
S::CallbackFnIdx: IsUnset,
pub fn callback_fn_idx(
self,
value: RuntimeCallbackIndex,
) -> FunctionBindgenComponentStateBuilder<SetCallbackFnIdx<S>>where
S::CallbackFnIdx: IsUnset,
Sourcepub fn maybe_callback_fn_idx(
self,
value: Option<RuntimeCallbackIndex>,
) -> FunctionBindgenComponentStateBuilder<SetCallbackFnIdx<S>>where
S::CallbackFnIdx: IsUnset,
pub fn maybe_callback_fn_idx(
self,
value: Option<RuntimeCallbackIndex>,
) -> FunctionBindgenComponentStateBuilder<SetCallbackFnIdx<S>>where
S::CallbackFnIdx: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for FunctionBindgenComponentStateBuilder<S>
impl<S> RefUnwindSafe for FunctionBindgenComponentStateBuilder<S>
impl<S> Send for FunctionBindgenComponentStateBuilder<S>
impl<S> Sync for FunctionBindgenComponentStateBuilder<S>
impl<S> Unpin for FunctionBindgenComponentStateBuilder<S>
impl<S> UnsafeUnpin for FunctionBindgenComponentStateBuilder<S>
impl<S> UnwindSafe for FunctionBindgenComponentStateBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more