pub struct SourceVec<T>{ /* private fields */ }
Expand description
A source node for a SignalVec
chain. Holds the entity ID of the registered source system.
Trait Implementations§
Source§impl<T> SignalVec for SourceVec<T>
impl<T> SignalVec for SourceVec<T>
Source§fn register_signal_vec(self, _world: &mut World) -> SignalHandle
fn register_signal_vec(self, _world: &mut World) -> SignalHandle
Registers the systems associated with this node. For a SourceVec, it’s already registered.
Auto Trait Implementations§
impl<T> Freeze for SourceVec<T>
impl<T> RefUnwindSafe for SourceVec<T>where
T: RefUnwindSafe,
impl<T> Send for SourceVec<T>
impl<T> Sync for SourceVec<T>
impl<T> Unpin for SourceVec<T>where
T: Unpin,
impl<T> UnwindSafe for SourceVec<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> SignalVecExt for Twhere
T: SignalVec,
impl<T> SignalVecExt for Twhere
T: SignalVec,
Source§fn map<O, F, M>(self, system: F) -> MapVec<T, O>where
<T as SignalVec>::Item: Reflect + FromReflect + GetTypeRegistration + Typed + SSs,
O: Reflect + FromReflect + GetTypeRegistration + Typed + SSs,
F: IntoSystem<In<<T as SignalVec>::Item>, O, M> + Send + Sync + 'static,
M: SSs,
fn map<O, F, M>(self, system: F) -> MapVec<T, O>where
<T as SignalVec>::Item: Reflect + FromReflect + GetTypeRegistration + Typed + SSs,
O: Reflect + FromReflect + GetTypeRegistration + Typed + SSs,
F: IntoSystem<In<<T as SignalVec>::Item>, O, M> + Send + Sync + 'static,
M: SSs,
Creates a new
SignalVec
which maps the items within the output diffs of this SignalVec
using the given Bevy system F: IntoSystem<In<Self::Item>, Option<U>, M>
. Read more