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ChatPatch

Struct ChatPatch 

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#[non_exhaustive]
pub struct ChatPatch<'a> { pub muted: Option<bool>, pub mute_until: Patch<&'a UTCDate>, pub receive_typing_indicators: Option<bool>, pub pinned_message_ids: Option<&'a [Id]>, pub message_expiry_seconds: Option<u64>, pub receipt_sharing: Option<bool>, pub name: Option<&'a str>, pub description: Patch<&'a str>, pub avatar_blob_id: Patch<&'a Id>, pub add_members: Option<&'a [AddMemberInput<'a>]>, pub remove_members: Option<&'a [Id]>, pub update_member_roles: Option<&'a [UpdateMemberRoleInput<'a>]>, }
Expand description

Patch parameters for Chat/set update.

All fields are optional; absent fields are not included in the patch (the server leaves them unchanged). For nullable spec fields (mute_until, description, avatar_blob_id) use Patch::Set(v) to set and Patch::Clear to null-clear. Slice fields default to None (no change).

Use ..Default::default() to fill in unused fields.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§muted: Option<bool>

Mute or unmute this chat. None = no change.

§mute_until: Patch<&'a UTCDate>

Patch::Clear clears muteUntil; Patch::Set(t) sets it.

§receive_typing_indicators: Option<bool>

Whether typing indicators from peers are surfaced to the caller. None = no change.

§pinned_message_ids: Option<&'a [Id]>

Replace the entire pinned-message list. Some(&[]) clears all pins.

§message_expiry_seconds: Option<u64>

Spec defines this as UnsignedInt (non-nullable).

§receipt_sharing: Option<bool>

Whether read receipts are shared with peers. None = no change.

§name: Option<&'a str>

New display name (group chats, admin only).

§description: Patch<&'a str>

Patch::Clear clears; Patch::Set(s) sets (group chats, admin only).

§avatar_blob_id: Patch<&'a Id>

Patch::Clear clears; Patch::Set(id) sets (group chats, admin only).

§add_members: Option<&'a [AddMemberInput<'a>]>

Members to add (group chats, admin only). None = no change.

§remove_members: Option<&'a [Id]>

ChatContact.ids to remove (group chats, admin only). None = no change.

§update_member_roles: Option<&'a [UpdateMemberRoleInput<'a>]>

Role changes for existing members (group chats, admin only). None = no change.

Trait Implementations§

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impl<'a> Debug for ChatPatch<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for ChatPatch<'a>

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fn default() -> ChatPatch<'a>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<'a> Freeze for ChatPatch<'a>

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impl<'a> RefUnwindSafe for ChatPatch<'a>

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impl<'a> Send for ChatPatch<'a>

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impl<'a> Sync for ChatPatch<'a>

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impl<'a> Unpin for ChatPatch<'a>

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impl<'a> UnsafeUnpin for ChatPatch<'a>

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impl<'a> UnwindSafe for ChatPatch<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Output = T

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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