pub struct Hierarchy {
pub base_level_id: Option<i64>,
pub levels: Option<Vec<HierarchyLevel>>,
}
Expand description
Hierarchy : The project issue type hierarchy.
Fields§
§base_level_id: Option<i64>
The ID of the base level. This property is deprecated, see Change notice: Removing hierarchy level IDs from next-gen APIs.
levels: Option<Vec<HierarchyLevel>>
Details about the hierarchy level.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Hierarchy
impl<'de> Deserialize<'de> for Hierarchy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Hierarchy
Auto Trait Implementations§
impl Freeze for Hierarchy
impl RefUnwindSafe for Hierarchy
impl Send for Hierarchy
impl Sync for Hierarchy
impl Unpin for Hierarchy
impl UnwindSafe for Hierarchy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more