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RenderPipelineDesc

Struct RenderPipelineDesc 

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pub struct RenderPipelineDesc<'a> {
    pub layout: &'a PipelineLayout,
    pub vertex: ShaderStage<'a>,
    pub fragment: Option<ShaderStage<'a>>,
    pub buffers: &'a [VertexBufferLayout<'a>],
    pub topology: Topology,
    pub cull: Cull,
    pub front_cw: bool,
    pub targets: &'a [ColorTarget],
    pub depth: Option<DepthState>,
}
Expand description

Device::create_render_pipeline

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§layout: &'a PipelineLayout§vertex: ShaderStage<'a>§fragment: Option<ShaderStage<'a>>§buffers: &'a [VertexBufferLayout<'a>]

vertex buffer slots (empty: the vertex shader pulls its data)

§topology: Topology§cull: Cull§front_cw: bool

front faces are clockwise (default counter-clockwise)

§targets: &'a [ColorTarget]§depth: Option<DepthState>

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impl<'a> Clone for RenderPipelineDesc<'a>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for RenderPipelineDesc<'a>

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for RenderPipelineDesc<'a>

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impl<'a> !UnwindSafe for RenderPipelineDesc<'a>

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impl<'a> Forget for RenderPipelineDesc<'a>

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impl<'a> Freeze for RenderPipelineDesc<'a>

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impl<'a> Send for RenderPipelineDesc<'a>

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impl<'a> Sync for RenderPipelineDesc<'a>

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impl<'a> Unpin for RenderPipelineDesc<'a>

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impl<'a> UnsafeUnpin for RenderPipelineDesc<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.