pub struct TextureView(/* private fields */);Expand description
a range of a texture’s mips and layers as shaders and render passes see it
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Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for TextureView
impl !UnwindSafe for TextureView
impl Forget for TextureView
impl Freeze for TextureView
impl Send for TextureView
impl Sync for TextureView
impl Unpin for TextureView
impl UnsafeUnpin for TextureView
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more