pub struct NodeInteractiveRegion {
pub key: String,
pub slot_kind: Option<NodeSurfaceSlotKind>,
pub rect: CanvasRect,
pub label: Option<String>,
pub z_index: i32,
}Expand description
Named hit-test or event region produced by a rich renderer.
The rect is node-local and relative to the node’s top-left corner.
Fields§
§key: String§slot_kind: Option<NodeSurfaceSlotKind>§rect: CanvasRect§label: Option<String>§z_index: i32Trait Implementations§
Source§impl Clone for NodeInteractiveRegion
impl Clone for NodeInteractiveRegion
Source§fn clone(&self) -> NodeInteractiveRegion
fn clone(&self) -> NodeInteractiveRegion
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NodeInteractiveRegion
impl Debug for NodeInteractiveRegion
Source§impl PartialEq for NodeInteractiveRegion
impl PartialEq for NodeInteractiveRegion
Source§fn eq(&self, other: &NodeInteractiveRegion) -> bool
fn eq(&self, other: &NodeInteractiveRegion) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for NodeInteractiveRegion
Auto Trait Implementations§
impl Freeze for NodeInteractiveRegion
impl RefUnwindSafe for NodeInteractiveRegion
impl Send for NodeInteractiveRegion
impl Sync for NodeInteractiveRegion
impl Unpin for NodeInteractiveRegion
impl UnsafeUnpin for NodeInteractiveRegion
impl UnwindSafe for NodeInteractiveRegion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.