Struct jeepers::tree::TreeGen [] [src]

pub struct TreeGen<'a, R> where R: 'a + Rng {
    pub rng: &'a mut R,
    pub mode: TreeGenMode,
    pub min_depth: usize,
    pub max_depth: usize,
    pub chosen_depth: usize,
}

Configure generation of trees. This manages tree depth by deciding when to generate a Terminal (leaf) node.

Fields

A rand::Rng implementation for generating random tree nodes.

Which tree depth logic to use.

The minimum depth of trees to generate.

The maximum depth of trees to generate.

Internal randomly-chosen height to make the tree.

Methods

impl<'a, R> TreeGen<'a, R> where R: 'a + Rng
[src]

Generate a fully-balanced tree between the depth bounds.

Generate a varying-depth tree between the depth bounds.

Randomly choose between a fully-balanced tree and a varying-depth tree.

Chooses whether to generate a Terminal (leaf) node. Used by Tree::rand_node.

Trait Implementations

impl<'a, R: PartialEq> PartialEq for TreeGen<'a, R> where R: 'a + Rng
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<'a, R: Eq> Eq for TreeGen<'a, R> where R: 'a + Rng
[src]

impl<'a, R: Debug> Debug for TreeGen<'a, R> where R: 'a + Rng
[src]

Formats the value using the given formatter.

impl<'a, R> Rng for TreeGen<'a, R> where R: 'a + Rng
[src]

Return the next random u32. Read more

Return the next random u64. Read more

Fill dest with random data. Read more

Return the next random f32 selected from the half-open interval [0, 1). Read more

Return the next random f64 selected from the half-open interval [0, 1). Read more

Return a random value of a Rand type. Read more

Return an iterator that will yield an infinite number of randomly generated items. Read more

Generate a random value in the range [low, high). Read more

Return a bool with a 1 in n chance of true Read more

Return an iterator of random characters from the set A-Z,a-z,0-9. Read more

Return a random element from values. Read more

Return a mutable pointer to a random element from values. Read more

Shuffle a mutable slice in place. Read more