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PhysicalDeviceVulkan14Features

Struct PhysicalDeviceVulkan14Features 

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#[repr(C)]
pub struct PhysicalDeviceVulkan14Features<'a> {
Show 24 fields pub s_type: StructureType, pub p_next: *mut c_void, pub global_priority_query: Bool32, pub shader_subgroup_rotate: Bool32, pub shader_subgroup_rotate_clustered: Bool32, pub shader_float_controls2: Bool32, pub shader_expect_assume: Bool32, pub rectangular_lines: Bool32, pub bresenham_lines: Bool32, pub smooth_lines: Bool32, pub stippled_rectangular_lines: Bool32, pub stippled_bresenham_lines: Bool32, pub stippled_smooth_lines: Bool32, pub vertex_attribute_instance_rate_divisor: Bool32, pub vertex_attribute_instance_rate_zero_divisor: Bool32, pub index_type_uint8: Bool32, pub dynamic_rendering_local_read: Bool32, pub maintenance5: Bool32, pub maintenance6: Bool32, pub pipeline_protected_access: Bool32, pub pipeline_robustness: Bool32, pub host_image_copy: Bool32, pub push_descriptor: Bool32, pub _marker: PhantomData<&'a ()>,
}
Expand description

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§s_type: StructureType§p_next: *mut c_void§global_priority_query: Bool32§shader_subgroup_rotate: Bool32§shader_subgroup_rotate_clustered: Bool32§shader_float_controls2: Bool32§shader_expect_assume: Bool32§rectangular_lines: Bool32§bresenham_lines: Bool32§smooth_lines: Bool32§stippled_rectangular_lines: Bool32§stippled_bresenham_lines: Bool32§stippled_smooth_lines: Bool32§vertex_attribute_instance_rate_divisor: Bool32§vertex_attribute_instance_rate_zero_divisor: Bool32§index_type_uint8: Bool32§dynamic_rendering_local_read: Bool32§maintenance5: Bool32§maintenance6: Bool32§pipeline_protected_access: Bool32§pipeline_robustness: Bool32§host_image_copy: Bool32§push_descriptor: Bool32§_marker: PhantomData<&'a ()>

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impl<'a> PhysicalDeviceVulkan14Features<'a>

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pub fn global_priority_query(self, global_priority_query: bool) -> Self

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pub fn shader_subgroup_rotate(self, shader_subgroup_rotate: bool) -> Self

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pub fn shader_subgroup_rotate_clustered( self, shader_subgroup_rotate_clustered: bool, ) -> Self

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pub fn shader_float_controls2(self, shader_float_controls2: bool) -> Self

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pub fn shader_expect_assume(self, shader_expect_assume: bool) -> Self

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pub fn rectangular_lines(self, rectangular_lines: bool) -> Self

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pub fn bresenham_lines(self, bresenham_lines: bool) -> Self

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pub fn smooth_lines(self, smooth_lines: bool) -> Self

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pub fn stippled_rectangular_lines( self, stippled_rectangular_lines: bool, ) -> Self

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pub fn stippled_bresenham_lines(self, stippled_bresenham_lines: bool) -> Self

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pub fn stippled_smooth_lines(self, stippled_smooth_lines: bool) -> Self

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pub fn vertex_attribute_instance_rate_divisor( self, vertex_attribute_instance_rate_divisor: bool, ) -> Self

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pub fn vertex_attribute_instance_rate_zero_divisor( self, vertex_attribute_instance_rate_zero_divisor: bool, ) -> Self

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pub fn index_type_uint8(self, index_type_uint8: bool) -> Self

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pub fn dynamic_rendering_local_read( self, dynamic_rendering_local_read: bool, ) -> Self

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pub fn maintenance5(self, maintenance5: bool) -> Self

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pub fn maintenance6(self, maintenance6: bool) -> Self

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pub fn pipeline_protected_access(self, pipeline_protected_access: bool) -> Self

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pub fn pipeline_robustness(self, pipeline_robustness: bool) -> Self

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pub fn host_image_copy(self, host_image_copy: bool) -> Self

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pub fn push_descriptor(self, push_descriptor: bool) -> Self

Trait Implementations§

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impl<'a> Clone for PhysicalDeviceVulkan14Features<'a>

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fn clone(&self) -> PhysicalDeviceVulkan14Features<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for PhysicalDeviceVulkan14Features<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceVulkan14Features<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a> TaggedStructure for PhysicalDeviceVulkan14Features<'a>

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const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_4_FEATURES

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impl<'a> Copy for PhysicalDeviceVulkan14Features<'a>

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impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan14Features<'_>

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impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan14Features<'_>

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impl Send for PhysicalDeviceVulkan14Features<'_>

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impl Sync for PhysicalDeviceVulkan14Features<'_>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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