#[repr(C)]pub struct PhysicalDeviceVulkan14Features<'a> {Show 24 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub global_priority_query: Bool32,
pub shader_subgroup_rotate: Bool32,
pub shader_subgroup_rotate_clustered: Bool32,
pub shader_float_controls2: Bool32,
pub shader_expect_assume: Bool32,
pub rectangular_lines: Bool32,
pub bresenham_lines: Bool32,
pub smooth_lines: Bool32,
pub stippled_rectangular_lines: Bool32,
pub stippled_bresenham_lines: Bool32,
pub stippled_smooth_lines: Bool32,
pub vertex_attribute_instance_rate_divisor: Bool32,
pub vertex_attribute_instance_rate_zero_divisor: Bool32,
pub index_type_uint8: Bool32,
pub dynamic_rendering_local_read: Bool32,
pub maintenance5: Bool32,
pub maintenance6: Bool32,
pub pipeline_protected_access: Bool32,
pub pipeline_robustness: Bool32,
pub host_image_copy: Bool32,
pub push_descriptor: Bool32,
pub _marker: PhantomData<&'a ()>,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§global_priority_query: Bool32§shader_subgroup_rotate: Bool32§shader_subgroup_rotate_clustered: Bool32§shader_float_controls2: Bool32§shader_expect_assume: Bool32§rectangular_lines: Bool32§bresenham_lines: Bool32§smooth_lines: Bool32§stippled_rectangular_lines: Bool32§stippled_bresenham_lines: Bool32§stippled_smooth_lines: Bool32§vertex_attribute_instance_rate_divisor: Bool32§vertex_attribute_instance_rate_zero_divisor: Bool32§index_type_uint8: Bool32§dynamic_rendering_local_read: Bool32§maintenance5: Bool32§maintenance6: Bool32§pipeline_protected_access: Bool32§pipeline_robustness: Bool32§host_image_copy: Bool32§push_descriptor: Bool32§_marker: PhantomData<&'a ()>Implementations§
Source§impl<'a> PhysicalDeviceVulkan14Features<'a>
impl<'a> PhysicalDeviceVulkan14Features<'a>
pub fn global_priority_query(self, global_priority_query: bool) -> Self
pub fn shader_subgroup_rotate(self, shader_subgroup_rotate: bool) -> Self
pub fn shader_subgroup_rotate_clustered( self, shader_subgroup_rotate_clustered: bool, ) -> Self
pub fn shader_float_controls2(self, shader_float_controls2: bool) -> Self
pub fn shader_expect_assume(self, shader_expect_assume: bool) -> Self
pub fn rectangular_lines(self, rectangular_lines: bool) -> Self
pub fn bresenham_lines(self, bresenham_lines: bool) -> Self
pub fn smooth_lines(self, smooth_lines: bool) -> Self
pub fn stippled_rectangular_lines( self, stippled_rectangular_lines: bool, ) -> Self
pub fn stippled_bresenham_lines(self, stippled_bresenham_lines: bool) -> Self
pub fn stippled_smooth_lines(self, stippled_smooth_lines: bool) -> Self
pub fn vertex_attribute_instance_rate_divisor( self, vertex_attribute_instance_rate_divisor: bool, ) -> Self
pub fn vertex_attribute_instance_rate_zero_divisor( self, vertex_attribute_instance_rate_zero_divisor: bool, ) -> Self
pub fn index_type_uint8(self, index_type_uint8: bool) -> Self
pub fn dynamic_rendering_local_read( self, dynamic_rendering_local_read: bool, ) -> Self
pub fn maintenance5(self, maintenance5: bool) -> Self
pub fn maintenance6(self, maintenance6: bool) -> Self
pub fn pipeline_protected_access(self, pipeline_protected_access: bool) -> Self
pub fn pipeline_robustness(self, pipeline_robustness: bool) -> Self
pub fn host_image_copy(self, host_image_copy: bool) -> Self
pub fn push_descriptor(self, push_descriptor: bool) -> Self
Trait Implementations§
Source§impl<'a> Clone for PhysicalDeviceVulkan14Features<'a>
impl<'a> Clone for PhysicalDeviceVulkan14Features<'a>
Source§fn clone(&self) -> PhysicalDeviceVulkan14Features<'a>
fn clone(&self) -> PhysicalDeviceVulkan14Features<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for PhysicalDeviceVulkan14Features<'a>
impl<'a> Debug for PhysicalDeviceVulkan14Features<'a>
Source§impl Default for PhysicalDeviceVulkan14Features<'_>
impl Default for PhysicalDeviceVulkan14Features<'_>
Source§impl<'a> TaggedStructure for PhysicalDeviceVulkan14Features<'a>
impl<'a> TaggedStructure for PhysicalDeviceVulkan14Features<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_4_FEATURES
impl<'a> Copy for PhysicalDeviceVulkan14Features<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan14Features<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan14Features<'_>
impl Send for PhysicalDeviceVulkan14Features<'_>
impl Sync for PhysicalDeviceVulkan14Features<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceVulkan14Features<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceVulkan14Features<'a>
impl<'a> Unpin for PhysicalDeviceVulkan14Features<'a>
impl<'a> UnwindSafe for PhysicalDeviceVulkan14Features<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more