#[repr(C)]pub struct PhysicalDeviceShaderLongVectorFeaturesEXT<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub long_vector: Bool32,
pub _marker: PhantomData<&'a ()>,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§long_vector: Bool32§_marker: PhantomData<&'a ()>Implementations§
Source§impl<'a> PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
pub fn long_vector(self, long_vector: bool) -> Self
Trait Implementations§
Source§impl<'a> Clone for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> Clone for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
Source§fn clone(&self) -> PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
fn clone(&self) -> PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> Debug for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
Source§impl Default for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
impl Default for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
Source§impl<'a> TaggedStructure for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> TaggedStructure for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_LONG_VECTOR_FEATURES_EXT
impl<'a> Copy for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
impl Send for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
impl Sync for PhysicalDeviceShaderLongVectorFeaturesEXT<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> Unpin for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderLongVectorFeaturesEXT<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more