#[repr(C)]pub struct DescriptorMappingSourceShaderRecordIndexEXT<'a> {
pub heap_offset: u32,
pub shader_record_offset: u32,
pub heap_index_stride: u32,
pub heap_array_stride: u32,
pub p_embedded_sampler: *const SamplerCreateInfo<'a>,
pub use_combined_image_sampler_index: Bool32,
pub sampler_heap_offset: u32,
pub sampler_shader_record_offset: u32,
pub sampler_heap_index_stride: u32,
pub sampler_heap_array_stride: u32,
pub _marker: PhantomData<&'a ()>,
}Expand description
Fields§
§heap_offset: u32§shader_record_offset: u32§heap_index_stride: u32§heap_array_stride: u32§p_embedded_sampler: *const SamplerCreateInfo<'a>§use_combined_image_sampler_index: Bool32§sampler_heap_offset: u32§sampler_shader_record_offset: u32§sampler_heap_index_stride: u32§sampler_heap_array_stride: u32§_marker: PhantomData<&'a ()>Implementations§
Source§impl<'a> DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> DescriptorMappingSourceShaderRecordIndexEXT<'a>
pub fn heap_offset(self, heap_offset: u32) -> Self
pub fn shader_record_offset(self, shader_record_offset: u32) -> Self
pub fn heap_index_stride(self, heap_index_stride: u32) -> Self
pub fn heap_array_stride(self, heap_array_stride: u32) -> Self
pub fn embedded_sampler( self, embedded_sampler: &'a SamplerCreateInfo<'a>, ) -> Self
pub fn use_combined_image_sampler_index( self, use_combined_image_sampler_index: bool, ) -> Self
pub fn sampler_heap_offset(self, sampler_heap_offset: u32) -> Self
pub fn sampler_shader_record_offset( self, sampler_shader_record_offset: u32, ) -> Self
pub fn sampler_heap_index_stride(self, sampler_heap_index_stride: u32) -> Self
pub fn sampler_heap_array_stride(self, sampler_heap_array_stride: u32) -> Self
Trait Implementations§
Source§impl<'a> Clone for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> Clone for DescriptorMappingSourceShaderRecordIndexEXT<'a>
Source§fn clone(&self) -> DescriptorMappingSourceShaderRecordIndexEXT<'a>
fn clone(&self) -> DescriptorMappingSourceShaderRecordIndexEXT<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> Debug for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> Copy for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl Send for DescriptorMappingSourceShaderRecordIndexEXT<'_>
impl Sync for DescriptorMappingSourceShaderRecordIndexEXT<'_>
Auto Trait Implementations§
impl<'a> Freeze for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> RefUnwindSafe for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> Unpin for DescriptorMappingSourceShaderRecordIndexEXT<'a>
impl<'a> UnwindSafe for DescriptorMappingSourceShaderRecordIndexEXT<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more