pub struct Button {Show 15 fields
pub rect: Rect,
pub label: String,
pub label_size: f32,
pub label_align: ButtonLabelAlign,
pub bg: ColorLinPremul,
pub fg: ColorLinPremul,
pub radius: f32,
pub focused: bool,
pub focus_visible: bool,
pub padding: [f32; 4],
pub icon_path: Option<String>,
pub icon_size: f32,
pub icon_spacing: f32,
pub icon_only: bool,
pub focus_id: FocusId,
}Expand description
A clickable button with label, optional icon, and focus support.
Fields§
§rect: Rect§label: String§label_size: f32§label_align: ButtonLabelAlign§bg: ColorLinPremul§fg: ColorLinPremul§radius: f32§focused: bool§focus_visible: bool§padding: [f32; 4]Padding: [top, right, bottom, left].
icon_path: Option<String>Optional icon asset path (SVG or raster).
icon_size: f32Logical icon size in pixels (square).
icon_spacing: f32Horizontal spacing between icon and label.
icon_only: boolWhen true, suppress label rendering (icon-only button).
focus_id: FocusIdFocus identifier for this button.
Implementations§
Trait Implementations§
Source§impl Element for Button
impl Element for Button
Source§impl EventHandler for Button
impl EventHandler for Button
Source§fn handle_mouse_click(&mut self, event: &MouseClickEvent) -> EventResult
fn handle_mouse_click(&mut self, event: &MouseClickEvent) -> EventResult
Handle a mouse click event. Returns
Handled if the event was consumed.Source§fn handle_keyboard(&mut self, event: &KeyboardEvent) -> EventResult
fn handle_keyboard(&mut self, event: &KeyboardEvent) -> EventResult
Handle a keyboard event. Returns
Handled if the event was consumed.Source§fn handle_mouse_move(&mut self, _event: &MouseMoveEvent) -> EventResult
fn handle_mouse_move(&mut self, _event: &MouseMoveEvent) -> EventResult
Handle a mouse-move event.
Source§fn handle_scroll(&mut self, _event: &ScrollEvent) -> EventResult
fn handle_scroll(&mut self, _event: &ScrollEvent) -> EventResult
Handle a scroll event.
Source§fn is_focused(&self) -> bool
fn is_focused(&self) -> bool
Whether this element currently has focus.
Source§fn set_focused(&mut self, focused: bool)
fn set_focused(&mut self, focused: bool)
Set focus state for this element.
Auto Trait Implementations§
impl Freeze for Button
impl RefUnwindSafe for Button
impl Send for Button
impl Sync for Button
impl Unpin for Button
impl UnsafeUnpin for Button
impl UnwindSafe for Button
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
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Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
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Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
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impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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Cast a collection of colors into a collection of color components.
Source§impl<T> FromAngle<T> for T
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Performs a conversion from
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Performs a conversion into
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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters when converting.Source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
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Converts
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