pub struct TextInput { /* private fields */ }Expand description
A reusable text input widget with blink-timer, placeholder, and flexible rendering.
Implementations§
Source§impl TextInput
impl TextInput
pub fn new(placeholder: impl Into<String>, text_size: f32) -> Self
pub fn push_str(&mut self, s: &str)
pub fn push_char(&mut self, c: char)
pub fn pop_char(&mut self) -> Option<char>
pub fn clear(&mut self)
pub fn set_text(&mut self, s: String)
pub fn text(&self) -> &str
pub fn is_empty(&self) -> bool
pub fn update_blink(&mut self, dt: f32)
pub fn reset_caret(&mut self)
Sourcepub fn render(
&self,
canvas: &mut Canvas,
x: f32,
y: f32,
w: f32,
h: f32,
bg: ColorLinPremul,
border: Option<ColorLinPremul>,
focused: bool,
corner_radius: f32,
display_prefix: Option<&str>,
colors: &WidgetColors,
z: i32,
)
pub fn render( &self, canvas: &mut Canvas, x: f32, y: f32, w: f32, h: f32, bg: ColorLinPremul, border: Option<ColorLinPremul>, focused: bool, corner_radius: f32, display_prefix: Option<&str>, colors: &WidgetColors, z: i32, )
Render the input field.
corner_radius: 0.0 for sharp (find/goto), >0 for rounded (popup).display_prefix: prepended to text on screen (e.g.":"for goto bar).focused: controls caret visibility.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextInput
impl RefUnwindSafe for TextInput
impl Send for TextInput
impl Sync for TextInput
impl Unpin for TextInput
impl UnsafeUnpin for TextInput
impl UnwindSafe for TextInput
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Convert the source color to the destination color using the bradford
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