pub struct ToggleSwitch {Show 13 fields
pub rect: Rect,
pub on: bool,
pub focused: bool,
pub label: Option<String>,
pub label_size: f32,
pub label_color: ColorLinPremul,
pub on_color: ColorLinPremul,
pub off_color: ColorLinPremul,
pub thumb_color: ColorLinPremul,
pub border_color: ColorLinPremul,
pub border_width: f32,
pub validation_error: Option<String>,
pub focus_id: FocusId,
}Expand description
A toggle switch with a sliding thumb, on/off state, and optional label.
Fields§
§rect: RectBounding rect of the toggle track.
on: boolWhether the toggle is ON (true) or OFF (false).
focused: boolWhether the toggle is currently focused.
label: Option<String>Optional label displayed after the toggle.
label_size: f32Label font size.
label_color: ColorLinPremulLabel text color.
on_color: ColorLinPremulTrack color when ON.
off_color: ColorLinPremulTrack color when OFF.
thumb_color: ColorLinPremulThumb (sliding circle) color.
border_color: ColorLinPremulBorder color for the track.
border_width: f32Border width.
validation_error: Option<String>Validation error message.
focus_id: FocusIdFocus identifier.
Implementations§
Source§impl ToggleSwitch
impl ToggleSwitch
Sourcepub const DEFAULT_WIDTH: f32 = 44.0
pub const DEFAULT_WIDTH: f32 = 44.0
Default track width.
Sourcepub const DEFAULT_HEIGHT: f32 = 24.0
pub const DEFAULT_HEIGHT: f32 = 24.0
Default track height.
Sourcepub fn hit_test_track(&self, x: f32, y: f32) -> bool
pub fn hit_test_track(&self, x: f32, y: f32) -> bool
Hit-test the toggle track.
Sourcepub fn hit_test_label(&self, x: f32, y: f32) -> bool
pub fn hit_test_label(&self, x: f32, y: f32) -> bool
Hit-test the label area.
Trait Implementations§
Source§impl Default for ToggleSwitch
impl Default for ToggleSwitch
Source§impl Element for ToggleSwitch
impl Element for ToggleSwitch
Source§impl EventHandler for ToggleSwitch
impl EventHandler for ToggleSwitch
Source§fn handle_mouse_click(&mut self, event: &MouseClickEvent) -> EventResult
fn handle_mouse_click(&mut self, event: &MouseClickEvent) -> EventResult
Handle a mouse click event. Returns
Handled if the event was consumed.Source§fn handle_keyboard(&mut self, event: &KeyboardEvent) -> EventResult
fn handle_keyboard(&mut self, event: &KeyboardEvent) -> EventResult
Handle a keyboard event. Returns
Handled if the event was consumed.Source§fn handle_mouse_move(&mut self, _event: &MouseMoveEvent) -> EventResult
fn handle_mouse_move(&mut self, _event: &MouseMoveEvent) -> EventResult
Handle a mouse-move event.
Source§fn handle_scroll(&mut self, _event: &ScrollEvent) -> EventResult
fn handle_scroll(&mut self, _event: &ScrollEvent) -> EventResult
Handle a scroll event.
Source§fn is_focused(&self) -> bool
fn is_focused(&self) -> bool
Whether this element currently has focus.
Source§fn set_focused(&mut self, focused: bool)
fn set_focused(&mut self, focused: bool)
Set focus state for this element.
Auto Trait Implementations§
impl Freeze for ToggleSwitch
impl RefUnwindSafe for ToggleSwitch
impl Send for ToggleSwitch
impl Sync for ToggleSwitch
impl Unpin for ToggleSwitch
impl UnsafeUnpin for ToggleSwitch
impl UnwindSafe for ToggleSwitch
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