pub struct AnimationTiming<'a> {
pub card_advance: Option<CowStr<'a>>,
pub card_flip: Option<CowStr<'a>>,
pub card_stack_entrance: Option<CowStr<'a>>,
pub corner_elements: Option<CowStr<'a>>,
pub fullscreen_transitions: Option<CowStr<'a>>,
pub modals: Option<CowStr<'a>>,
pub overall: Option<CowStr<'a>>,
pub page_transitions: Option<CowStr<'a>>,
pub thread_transitions: Option<CowStr<'a>>,
pub ui_transitions: Option<CowStr<'a>>,
pub extra_data: Option<BTreeMap<SmolStr, Data<'a>>>,
}Expand description
Animation timing and speed settings for various UI animations
Fields§
§card_advance: Option<CowStr<'a>>Card advance exit to right and entrance back in from right (stored as string)
card_flip: Option<CowStr<'a>>Card flip animation between front and back (stored as string)
card_stack_entrance: Option<CowStr<'a>>Card stack animate in entrance from the top of screen (stored as string)
corner_elements: Option<CowStr<'a>>Staggered interactive corner element entrance animation (stored as string)
fullscreen_transitions: Option<CowStr<'a>>Card stack height expansion and shrinking when entering/exiting fullscreen (stored as string)
modals: Option<CowStr<'a>>Modal entrance and exit animations (stored as string)
overall: Option<CowStr<'a>>Master speed multiplier that affects all animations (stored as string, e.g. ‘1.0’ = normal speed)
page_transitions: Option<CowStr<'a>>Page transitions and navigation animations (stored as string)
thread_transitions: Option<CowStr<'a>>Thread train sliding, entering, and exiting animations (stored as string)
ui_transitions: Option<CowStr<'a>>Control row and feed subtitle fade in/out animations (stored as string)
extra_data: Option<BTreeMap<SmolStr, Data<'a>>>Trait Implementations§
Source§impl<'a> Clone for AnimationTiming<'a>
impl<'a> Clone for AnimationTiming<'a>
Source§fn clone(&self) -> AnimationTiming<'a>
fn clone(&self) -> AnimationTiming<'a>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<'a> Debug for AnimationTiming<'a>
impl<'a> Debug for AnimationTiming<'a>
Source§impl<'a> Default for AnimationTiming<'a>
impl<'a> Default for AnimationTiming<'a>
Source§fn default() -> AnimationTiming<'a>
fn default() -> AnimationTiming<'a>
Source§impl<'de: 'a, 'a> Deserialize<'de> for AnimationTiming<'a>
impl<'de: 'a, 'a> Deserialize<'de> for AnimationTiming<'a>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl<'a> IntoStatic for AnimationTiming<'a>
impl<'a> IntoStatic for AnimationTiming<'a>
Source§type Output = AnimationTiming<'static>
type Output = AnimationTiming<'static>
Cow<'a, str>, this is Cow<'static, str>, for example.Source§fn into_static(self) -> Self::Output
fn into_static(self) -> Self::Output
Source§impl<'a> LexiconSchema for AnimationTiming<'a>
impl<'a> LexiconSchema for AnimationTiming<'a>
Source§fn lexicon_doc() -> LexiconDoc<'static>
fn lexicon_doc() -> LexiconDoc<'static>
Source§fn validate(&self) -> Result<(), ConstraintError>
fn validate(&self) -> Result<(), ConstraintError>
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
Source§impl<'a> PartialEq for AnimationTiming<'a>
impl<'a> PartialEq for AnimationTiming<'a>
Source§impl<'a> Serialize for AnimationTiming<'a>
impl<'a> Serialize for AnimationTiming<'a>
impl<'a> Eq for AnimationTiming<'a>
impl<'a> StructuralPartialEq for AnimationTiming<'a>
Auto Trait Implementations§
impl<'a> Freeze for AnimationTiming<'a>
impl<'a> RefUnwindSafe for AnimationTiming<'a>
impl<'a> Send for AnimationTiming<'a>
impl<'a> Sync for AnimationTiming<'a>
impl<'a> Unpin for AnimationTiming<'a>
impl<'a> UnsafeUnpin for AnimationTiming<'a>
impl<'a> UnwindSafe for AnimationTiming<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.