pub struct Engine<S: BosStr = DefaultStr> {
pub companies: Option<Vec<AtUri<S>>>,
pub created_at: Datetime,
pub description: Option<S>,
pub media: Option<Vec<MediaItem<S>>>,
pub name: S,
pub platforms: Option<Vec<AtUri<S>>>,
pub websites: Option<Vec<Website<S>>>,
pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}Expand description
A game engine.
Fields§
§companies: Option<Vec<AtUri<S>>>§created_at: Datetime§description: Option<S>§media: Option<Vec<MediaItem<S>>>§name: S§platforms: Option<Vec<AtUri<S>>>§websites: Option<Vec<Website<S>>>§extra_data: Option<BTreeMap<SmolStr, Data<S>>>Implementations§
Source§impl Engine<DefaultStr>
impl Engine<DefaultStr>
Sourcepub fn new() -> EngineBuilder<Empty, DefaultStr>
pub fn new() -> EngineBuilder<Empty, DefaultStr>
Create a new builder for this type, using the default string type (DefaultStr = SmolStr) if needed
Trait Implementations§
Source§impl<S: BosStr> Collection for Engine<S>
impl<S: BosStr> Collection for Engine<S>
Source§const NSID: &'static str = "games.gamesgamesgamesgames.engine"
const NSID: &'static str = "games.gamesgamesgamesgames.engine"
The NSID for the Lexicon that defines the schema of records in this collection.
Source§type Record = EngineRecord
type Record = EngineRecord
A marker type implementing
XrpcResp that allows typed deserialization of records
from this collection. Used by AgentSessionExt::get_record to return properly typed responses.Source§impl<'de, S> Deserialize<'de> for Engine<S>where
S: Deserialize<'de> + BosStr,
impl<'de, S> Deserialize<'de> for Engine<S>where
S: Deserialize<'de> + BosStr,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl<S: Eq + BosStr> Eq for Engine<S>
Source§impl<S: BosStr> From<EngineGetRecordOutput<S>> for Engine<S>
impl<S: BosStr> From<EngineGetRecordOutput<S>> for Engine<S>
Source§fn from(output: EngineGetRecordOutput<S>) -> Self
fn from(output: EngineGetRecordOutput<S>) -> Self
Converts to this type from the input type.
Source§impl<S: BosStr + IntoStatic> IntoStatic for Engine<S>
impl<S: BosStr + IntoStatic> IntoStatic for Engine<S>
Source§impl<S: BosStr> LexiconSchema for Engine<S>
impl<S: BosStr> LexiconSchema for Engine<S>
Source§fn lexicon_doc() -> LexiconDoc<'static>
fn lexicon_doc() -> LexiconDoc<'static>
Generate the lexicon document for this type Read more
Source§fn validate(&self) -> Result<(), ConstraintError>
fn validate(&self) -> Result<(), ConstraintError>
Validate an instance against lexicon constraints Read more
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
Whether this type should be inlined vs referenced Read more
impl<S: PartialEq + BosStr> StructuralPartialEq for Engine<S>
Auto Trait Implementations§
impl<S> Freeze for Engine<S>where
S: Freeze,
impl<S> RefUnwindSafe for Engine<S>where
S: RefUnwindSafe,
impl<S> Send for Engine<S>where
S: Send,
impl<S> Sync for Engine<S>where
S: Sync,
impl<S> Unpin for Engine<S>where
S: Unpin,
impl<S> UnsafeUnpin for Engine<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for Engine<S>where
S: UnwindSafe + RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.