pub struct SetHandle<S: State = Empty>(/* private fields */);Expand description
State transition - sets the handle field to Set
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for SetHandle<S>
impl<S> RefUnwindSafe for SetHandle<S>
impl<S> Send for SetHandle<S>
impl<S> Sync for SetHandle<S>
impl<S> Unpin for SetHandle<S>
impl<S> UnwindSafe for SetHandle<S>
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more