pub struct SetName<S: State = Empty>(/* private fields */);Expand description
State transition - sets the name field to Set
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for SetName<S>
impl<S> RefUnwindSafe for SetName<S>
impl<S> Send for SetName<S>
impl<S> Sync for SetName<S>
impl<S> Unpin for SetName<S>
impl<S> UnwindSafe for SetName<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more