pub struct GetListBuilder<'a, S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<'a, S: State> GetListBuilder<'a, S>
impl<'a, S: State> GetListBuilder<'a, S>
Sourcepub fn build(self) -> GetList<'a>where
S: IsComplete,
pub fn build(self) -> GetList<'a>where
S: IsComplete,
Finish building and return the requested object
Sourcepub fn cursor(
self,
value: impl Into<CowStr<'a>>,
) -> GetListBuilder<'a, SetCursor<S>>where
S::Cursor: IsUnset,
pub fn cursor(
self,
value: impl Into<CowStr<'a>>,
) -> GetListBuilder<'a, SetCursor<S>>where
S::Cursor: IsUnset,
Sourcepub fn maybe_cursor(
self,
value: Option<impl Into<CowStr<'a>>>,
) -> GetListBuilder<'a, SetCursor<S>>where
S::Cursor: IsUnset,
pub fn maybe_cursor(
self,
value: Option<impl Into<CowStr<'a>>>,
) -> GetListBuilder<'a, SetCursor<S>>where
S::Cursor: IsUnset,
Sourcepub fn limit(self, value: i64) -> GetListBuilder<'a, SetLimit<S>>where
S::Limit: IsUnset,
pub fn limit(self, value: i64) -> GetListBuilder<'a, SetLimit<S>>where
S::Limit: IsUnset,
Sourcepub fn maybe_limit(self, value: Option<i64>) -> GetListBuilder<'a, SetLimit<S>>where
S::Limit: IsUnset,
pub fn maybe_limit(self, value: Option<i64>) -> GetListBuilder<'a, SetLimit<S>>where
S::Limit: IsUnset,
Sourcepub fn list(self, value: AtUri<'a>) -> GetListBuilder<'a, SetList<S>>where
S::List: IsUnset,
pub fn list(self, value: AtUri<'a>) -> GetListBuilder<'a, SetList<S>>where
S::List: IsUnset,
Required.
Auto Trait Implementations§
impl<'a, S> Freeze for GetListBuilder<'a, S>
impl<'a, S> RefUnwindSafe for GetListBuilder<'a, S>
impl<'a, S> Send for GetListBuilder<'a, S>
impl<'a, S> Sync for GetListBuilder<'a, S>
impl<'a, S> Unpin for GetListBuilder<'a, S>
impl<'a, S> UnwindSafe for GetListBuilder<'a, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more