pub struct SetName<St: State = Empty>(/* private fields */);Expand description
State transition - sets the name field to Set
Trait Implementations§
Auto Trait Implementations§
impl<St> Freeze for SetName<St>
impl<St> RefUnwindSafe for SetName<St>
impl<St> Send for SetName<St>
impl<St> Sync for SetName<St>
impl<St> Unpin for SetName<St>
impl<St> UnsafeUnpin for SetName<St>
impl<St> UnwindSafe for SetName<St>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more