pub enum AppState {
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Source§impl FreelyMutableState for AppState
impl FreelyMutableState for AppState
Source§fn register_state(schedule: &mut Schedule)
fn register_state(schedule: &mut Schedule)
This function registers all the necessary systems to apply state changes and run transition schedules
Source§impl States for AppState
impl States for AppState
Source§const DEPENDENCY_DEPTH: usize = 1
const DEPENDENCY_DEPTH: usize = 1
How many other states this state depends on.
Used to help order transitions and de-duplicate
ComputedStates, as well as prevent cyclical
ComputedState dependencies.impl Copy for AppState
impl Eq for AppState
impl StructuralPartialEq for AppState
Auto Trait Implementations§
impl Freeze for AppState
impl RefUnwindSafe for AppState
impl Send for AppState
impl Sync for AppState
impl Unpin for AppState
impl UnsafeUnpin for AppState
impl UnwindSafe for AppState
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Source§impl<S> StateSet for Swhere
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Source§const SET_DEPENDENCY_DEPTH: usize = S::DEPENDENCY_DEPTH
const SET_DEPENDENCY_DEPTH: usize = S::DEPENDENCY_DEPTH
The total
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