#[repr(C, packed)]
pub struct Struct__jack_position {
Show 20 fields pub unique_1: jack_unique_t, pub usecs: jack_time_t, pub frame_rate: jack_nframes_t, pub frame: jack_nframes_t, pub valid: jack_position_bits_t, pub bar: i32, pub beat: i32, pub tick: i32, pub bar_start_tick: c_double, pub beats_per_bar: c_float, pub beat_type: c_float, pub ticks_per_beat: c_double, pub beats_per_minute: c_double, pub frame_time: c_double, pub next_time: c_double, pub bbt_offset: jack_nframes_t, pub audio_frames_per_video_frame: c_float, pub video_offset: jack_nframes_t, pub padding: [i32; 7], pub unique_2: jack_unique_t,
}

Fields

unique_1: jack_unique_tusecs: jack_time_tframe_rate: jack_nframes_tframe: jack_nframes_tvalid: jack_position_bits_tbar: i32beat: i32tick: i32bar_start_tick: c_doublebeats_per_bar: c_floatbeat_type: c_floatticks_per_beat: c_doublebeats_per_minute: c_doubleframe_time: c_doublenext_time: c_doublebbt_offset: jack_nframes_taudio_frames_per_video_frame: c_floatvideo_offset: jack_nframes_tpadding: [i32; 7]unique_2: jack_unique_t

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