Struct jack_sys::Struct__jack_position
[−]
[src]
pub struct Struct__jack_position { pub unique_1: jack_unique_t, pub usecs: jack_time_t, pub frame_rate: jack_nframes_t, pub frame: jack_nframes_t, pub valid: jack_position_bits_t, pub bar: int32_t, pub beat: int32_t, pub tick: int32_t, pub bar_start_tick: c_double, pub beats_per_bar: c_float, pub beat_type: c_float, pub ticks_per_beat: c_double, pub beats_per_minute: c_double, pub frame_time: c_double, pub next_time: c_double, pub bbt_offset: jack_nframes_t, pub audio_frames_per_video_frame: c_float, pub video_offset: jack_nframes_t, pub padding: [int32_t; 7], pub unique_2: jack_unique_t, }
Fields
unique_1: jack_unique_t
usecs: jack_time_t
frame_rate: jack_nframes_t
frame: jack_nframes_t
valid: jack_position_bits_t
bar: int32_t
beat: int32_t
tick: int32_t
bar_start_tick: c_double
beats_per_bar: c_float
beat_type: c_float
ticks_per_beat: c_double
beats_per_minute: c_double
frame_time: c_double
next_time: c_double
bbt_offset: jack_nframes_t
audio_frames_per_video_frame: c_float
video_offset: jack_nframes_t
padding: [int32_t; 7]
unique_2: jack_unique_t
Trait Implementations
impl Copy for Struct__jack_position
[src]
impl Clone for Struct__jack_position
[src]
fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more