Struct jack_sys::Struct__jack_position [] [src]

pub struct Struct__jack_position {
    pub unique_1: jack_unique_t,
    pub usecs: jack_time_t,
    pub frame_rate: jack_nframes_t,
    pub frame: jack_nframes_t,
    pub valid: jack_position_bits_t,
    pub bar: int32_t,
    pub beat: int32_t,
    pub tick: int32_t,
    pub bar_start_tick: c_double,
    pub beats_per_bar: c_float,
    pub beat_type: c_float,
    pub ticks_per_beat: c_double,
    pub beats_per_minute: c_double,
    pub frame_time: c_double,
    pub next_time: c_double,
    pub bbt_offset: jack_nframes_t,
    pub audio_frames_per_video_frame: c_float,
    pub video_offset: jack_nframes_t,
    pub padding: [int32_t; 7],
    pub unique_2: jack_unique_t,
}

Fields

unique_1: jack_unique_t usecs: jack_time_t frame_rate: jack_nframes_t frame: jack_nframes_t valid: jack_position_bits_t bar: int32_t beat: int32_t tick: int32_t bar_start_tick: c_double beats_per_bar: c_float beat_type: c_float ticks_per_beat: c_double beats_per_minute: c_double frame_time: c_double next_time: c_double bbt_offset: jack_nframes_t audio_frames_per_video_frame: c_float video_offset: jack_nframes_t padding: [int32_t; 7] unique_2: jack_unique_t

Trait Implementations

impl Copy for Struct__jack_position
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impl Clone for Struct__jack_position
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fn clone(&self) -> Self

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Default for Struct__jack_position
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fn default() -> Self

Returns the "default value" for a type. Read more